I just Google 24/7. (It's helps to have pre-set tag filters and mobile phone placed next to your ear when you nap :\ ). No cold calls or spamming just directly responding to individuals (some rep their studios) looking for artists. Averaging about 6 contacts per day (could be more but playground time with my kid won't let…
Sectaurs Fine MS looks like they are taking quality into the design more. But it's still an odd move. Samsung, Toshiba, Acer, etc just got increased competition (and not even from Apple) for the people that make what drives their tablets. Just seems like the OEMs would say fuck off MS and go to Android or some alternative.…
Hi there! After reading through your thread regarding available positions for artists to start in the games industry, I would like to say that I am very interested to be excepted for this position. I have a strong passion for digital art, mostly in the areas of comic style characters and manga and this year, I intend to go…
I think limitations is a good idea, but I think JacqueChoi is onto something aswell. What I feel has limited me/kept me from polycount challenges is the themes. For example mutant league. I didnt have any exposure to tons of things that most people seemed to like when they were kids, like marvel comics, transformers, etc…
I think your overall shapes are working, i think like others have said working the colors more would help. Im interested to see what your new color variations are. Maybe you could take some insperation from the comic book version of roshan, http://static.giantbomb.com/uploads/original/0/1081/2295850-page_31.jpg he has more…
At what point did I say they "never happened"? Anyway I knew this was coming, fortunately when I played FF6 I never suplex'd the train so that really had no impact on my experience. I didn't even find out it was possible until a year ago. FF has always had comic relief and lighthearted elements, just as most games do.…
The biggest problem I see is there is nothing "Borderlands" about your textures. Wheres the inking? Where are the lines? Borderlands has this amazing "ink and paint" almost comic book style that i'm just not seeing. Your metals look like metals, and your paint kind of looks like paint... but they don't look like…
I'll go against the general grain here. I like the production quality of I-III. I can fully appreciate and respect how revolutionary IV-VI is. But I like the special effects from I-III, and most of the light-saber fights are much better. After recently seeing The Phantom Menace I don't mind the pod-racing. The accents on…
I came to Pcount around 1999 or so. I was working at a "3d Content Boutique" that made its bread and butter doing visualization for architects. I was hired to do everything and anything else. When the tech buble burst the local architects tightened their belts- our company did a nosedive. I pushed for a transition to…
In single-player there's a really captivating balance between rushing to mine as much resources as you can during the day and waiting out the night in a meager little shelter, listening to zombies surround you. Then as you start building more, night time becomes time for you to furiously craft as much as you can. Weapons,…