This is what my weaver back looks like right now. I decided to integrate the skull into the scales of the back, instead of just painting it via texturing. As I am quite new to 3D modelling I'll tell you how I created this, in hope of getting some feedback: I created a lod0 model in 3dsmax; tri count is 666 (< 700) Then I…
thanks to both of you, I am now looking for some xnormal and knald baking tutorials.As far as max is concerned, the default scanline renderer solved the black background problem in normal map but still gives triangles. Well applying smoothing group does in fact removes triangles but does not give the result one looks for.…
ARTWORKB&S Lyn (fanart)by Olya Anufrieva ARTWORKB&S - Lyn 화양연화by BYUN ARI Hello everyone! This is my collaboration with awesome 3d character modeler - Olya Anufrieva. She gave me this model and I created the all grooming work for it =) Concept by awesome BYUN ARI Olya's model have a good polypaint, so I used VertexColor…
LOL I guess I should hit my head into a wall now!.... Both of them? HOW? ..........................., After watching lots of tutorials from these key searches for 72 hours: * How to model a car with NURBS with 3DSMAX * How to create car in MODO * How to model a car NURBS Modo * Create CAR 3D MODEL GAME * NURBS vs Poly game…
Ok so I have the tiled texture and tiled low poly I created. Im going add flat planes to the edge with a texture that tiles horizontally so I can blend between the ground and the rubble piece. Can anyone who uses maya suggest me a polygon optimizer. The "reduce" function is ok but it sucks after you have less than 1000…
Hello [SF]Three9 The game runs in Unity, a heavy customized version... We ended up making a custom shader for our lightmaps to support nice over-bright yet still retain full color accuracy in the 0 to 1 range. Anything else past that is stored in the alpha at 1/3rd the precision. That's the basic explanation of it. My main…
Oh was just brainstorming of making a whole huge floor of coins and stuff in a dragons den in skyrim game :) . The player woudl get quite close to the coins and possibly wade among them , or climb hills of gold coins :) ... Its just an idea I was toying with but wanted to first explore the best approach to take , usually I…
http://www.howtogeek.com/howto/windows/bring-misplaced-off-screen-windows-back-to-your-desktop-keyboard-trick/ You can use this trick to retrieve windows from off screen. I had the same issue with the material editor, curve editor... and it got them all back. You can also delete/rename the 3dsmax.ini file and it will reset…
You mean UVW mapping or landscape mapping? I use 3dsmax 7 dissplace maps. I get a Plane or low scaled cube with about 1000,2000 faces and apply dissplace modifier. Next I open Photoshop or Painter or paintshop pro or whatever program you have and I Pick only black to white colors. I Draw the basic outline of the landscape…
It's a bit of a pain, but you need to do two things, save/load the settings and copy some files. First copy the files... Personal files can be found in 2 places you need to trasfer the Scripts, UI, Plug-Ins and Scenes folders from each spot to the same places on the other machine: 3dsmax Root Dir: C:\Program…