In search of a Unity Level Designer who is experienced with node based material editors like ShaderForge or the Unreal Material Editor. We are looking for someone who is comfortable working with light baking and very experienced working within the Unity Engine. Please send code samples and portfolio links to…
Hi there ! It's been a long time, I've managed to find some time recently to work on the lowpoly, UVs, bake, and finally the textures of this new outfit for Mevenn :) I don't make new armors for her everyday so It was really refreshing going back on art choices in a way to define the character further than what's already…
Thanks all for your comments! I ended up trying to solve this in Unreal Engine 5. I brought in my plane mesh with the texture and sure enough the seam was there too. Based on this thread: https://polycount.com/discussion/116922/a-solution-to-normal-maps-with-mirrored-uvs-in-udk I flipped the x channel in a shader just for…
I think you will have a keen advantage when it comes to space relationships that designers or environment artists who did not study architecture had to learn on the fly. Either way you go... going through a degree shows that you have the capability to stick it through a long term goal which regardless of what people think…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hello all, after a loong break from modelling (coding 3d engine) found some time again I am not that good in 2d texturing so trying to do most with polys Today's work (before there was extensive image research) started from a box. after 4 hours: and another 3: next comes more tweaking with the smoothing and some more…
Hey guys, I was trying to invert a channel of a normal map by shader code in UDK. So I used the OneMinus node in UDK and I was confused with the middle grey tones ending up being a different shade of grey after inverted. What am I doing wrong here? I was expecting a mid grey color to have no change when being "inverted"…
What Are You Working On? afisher almighty_gir ceebee Dan! DavidBrumbley dralex789 Fieldscarecrow fightpunch Hazardous Intervain JordanW mcneal_e MM mr_ace murph nukes Rayph ScoobyDoofus Scythe senatorgreaves Stephanie Stinger88 tacit math TerraBite ysalex Threads To Check Out Majestic-12 Released (Polycount Discount Code)…
Had to come up with a new site in a hurry, and had a friend do the coding of my Photoshop concepts. Apparently I lost out on three jobs because I had no web site. So, this is why I have one now. Please take a look. Don't hit the Demo Reel too much as it will kill my bandwidth, but feelfree to poke around and comment.…
Hello! We are a budding indie game studio looking for an animator/character artist to build a complete model of a dog for us for our upcoming game! The dog should be able to express a variety of different emotions and have a diverse set of animations for various actions. We are looking for a low poly/cartoon/cel-shaded…