Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
Thanks Eric for organizing my posts. I'm new to polycount so how it works is all new to me and I apologize if I caused any inconvenience. As an update I've modeled and made the addition of a dirty bed to the scene. I've also made some changes based on feedback such as upscaling the textures for the walls and floor so they…
Afternoon! Sorry for the delay in response to this thread. Firstly I'd like to say thanks to both throttle and Eric for answering my question. In regard to just upscaling on U for Uvs, is it a case of scaling up until it just exits the 1-0 space on the none-straight edges? Meaning this would still look "straight on the…
Wooden barrels weren't (and aren't) only used for liquids.. Also the bung hole in one of the starves might be not visible form this views ;) But nonetheless one might have a tighter (pun intended) look at the staves because the are done "watertight" even if filled with non-liquids. Depending on the use case of the model…
I still love ancient style baking cameras in regular 3d renderers. When any mesh could became a ray casting camera along its normals . Octane has a nice one for example. Arnold had one last time I checked . Bakes alphas , crypto-matte or whatever custom AOV you might want, perfectly looking GI , and usually full control…
Why anybody smokes marijuana or takes any kind of drugs is beyond me, but I guess that would be stupid of me to say since I enjoy drinking alcohol and getting wasted with my friends... However what do tick me of is that people buying unregulated, non-government accepted drugs support drug dealers which in return fucks the…
I'd suggest asking the engineers who built your game engine. You'll usually get better outputs from people who know the specifics of your custom format.
This is really just a practical example, this model itself isn’t used for anything. I usually work on low-resource video games where the mesh has to be heavily optimized, which is why avoiding support loops gives us a big advantage. Sometimes my models can be seen in first person, and that’s where the main problems…
I think you have a nice start here. The escalators and tunnel are looking very solid. I agree with teodar23's points. Grab a whole bunch of reference to draw inspiration for visual interest and variety. Some on my own points: I think the concrete ceilings could use more obvious signs of their construction - supporting…
Since local authorites have to rehome tenants who are evicted its not going to change anything. They will proably be rehoused in some cushy B&B. Anyway, they should at least wait until they have been convicted first. kaptainkernals - that robben island comment was really uncalled for I hate that some people are airing…