Thank you very much! :) Ive just recently done an interview about the making of this environment on 80.lv , if anyone would like to know more about the process check it out https://80.lv/articles/high-quality-environments-from-start-to-finish/
Hey everyone, I recently did an interview with 80.lv on my scene. It goes in depth on the creation of the hologram as well as other areas of production. If you are interested you can check it out here: https://80.lv/articles/creating-earth-hologram-in-ue4/
#6 seems to harken back to a 70s space ship. #3 and #4 have colors that look very 80s, but #4 looks more sci fi. Not seeing any 70s or 80s sci fi theme in #1. Just looks like an abstract design to me.
Hi gigantic team I m interested in the ramp texture that apply into your character . May I ask if the set up is 80 percent of the black color apply in the ramp texture ? In other word 80 percent of black color and 20 percent of white color
Really glad you guys like it! :) For future content - I can't say anything other than what's been said. We've got stuff coming, it's gonna be awesome (atleast I hope people will think it's awesome). Exterminatus is what I've been working on. It's our coop survival mode.…
Probably 80 lvl plus work by seasoned artists i.e: https://80.lv/articles/environment-art/ Tor Frick - @Snefer https://www.unrealengine.com/en-US/blog/amazing-one-texture-enviroment http://polycount.com/discussion/89682/an-exercise-in-modular-textures-scifi-lab-udk/p1 Glenn Donaldson - @Ged…