Why use an expensive tool like Maya if a free tool like Blender does what you need? If Maya is what you prefer, that's fine. It's silly to mock people because they found a tool that doesn't have mainstream appeal. At the end of the day, a hammer is a hammer, whether a ball peen or claw, so long as you get the job done.…
The current version is pretty stable, but there's a LOT still to be optimized. I guess it's ok to be used with personal projects or gigs where you don't need multiple people using the exact same version (even though the short "Spring" was done like that). And no, Blender doesn't work like that. We're just used to getting…
Heyo, Does anybody have a good "instance" workflow in Blender for e.g. Game environments? Or is there maybe an add on that can make copies a little like instancing in Modo? I have tried Group instancing but this really isn't a smooth solution. Especially that when u move your parent model in object mode all the children…
I don't like the way blender deals with delete either. Just like other apps it should delete whatever is selected based on the currently active selection mode(s), with an alt function for deleting verts at the same time as edges and such. If they want to make it complicated, just have a node system for creating a hierarchy…
Hello all. What exactly is going on here at 1:46 but also pretty much everywhere in the video (eyebrows, and so on) ? https://youtu.be/YuVJ7lP5Sfc?t=106 It looks like some vertex extrusion with shrinkwrap and solidify but ... not quite. Seems like he is jumping straight from thin edge/strokes to thick strips. Probably just…
Hey guys, sorry for not reading much in this thread, but it's freakishly huge to trawl through. I already googled most of these things and haven't found very satisfactory answers. So I'm learning Blender, I like it a lot more than maya and it's way easier to get into than Modo. But: * I don't like how picking the Maya…