Very nice, daphz! What's it for? An actual project or just for funzies? I recently created a skin for the Mynx model from Quake 3. Please note that I didn't make the model, it ships with the game. I also created a breakdown of the process for the hair. I already posted it in the hand-painted thread, but since that thread…
DenO: Really nice man! You could save some polys on the axe's head, but I guess you did it like that on purpose :) Did you just bake the AO and Normals down and painted everything in Photoshop or did you polypaint it as well? Maybe bump up the contrast in the wood? It's a simple, but great piece though :)
So much amazing stuff around here...so inspiring guys! Keep it up! A few days ago I jumped into hand painting stylized textures even if I can't draw at all...result so far (WIP). Just plain diffuse. Maybe going to make a practice thread...I've heard it helps :D
@Makkon - Thanks! I've swiped most of 'em from other people. Sending you a PM with a DL-link. I do most of the painting with the brushes "Painterly01" and "Bristles03". I also usually fill a layer with the color from the "cool shadow" brush, turn it to multiply, and then switch it on/off to colorpick the shadow-value for…
Done with shield knight! here's the model; [SKETCHFAB]cf066633fc354b74b0cb9275e9e9f9f0[/SKETCHFAB] it's originally rendered in unity, and it looks significantly better there in my opinion! check out the rest here if you like it; Link I've got a texturing tutorial coming up that lets you get this result (or alot better)…
D4V1DC, Joopson: Thanks guys! :) Miche: Thank you! Yes I baked AO and Normal map down and painted everything in Photoshop. I could probably safe a lot of polys on this model, but when it was already under 1k I didn't bother. And you're right, I bump up the contrast in the wood and like it alot more now. :)
Hey folks! This was something I started last year and was hoping to get it in before, but it's a nice start to 2014 for me! This is the poison ink grenade from Gears 2, painted in the style of Borderlands. Had a lot of fun with it and I may continue on with the style. Learned so much from that art dump. More at my site…
Pixelatedkiwi: that is an awesome ride! :D great work, loving the style! Gav: sick details! Rory_M: awesome style, and some cool stuff you have on your site aswell! this thread is already dripping with awesome stuff, so I must join the fun! :D Wildstar thingy to improve painting a bit.. 4911 triangles and a diffuse map!
@Makkon Thanks pal! It does have that kind of atmosphere - I hadn't noticed till now haha. Yeah! I'll be doing some more vert painting in the terrain - the grass tufts on the sand area definitely need some blending :D I really like your faun-like concept, you have a sweet understanding of anatomy!
Hi there Guys. It's been a while... A low poly Axe with Hand Painted textures. Collaboration project with the mexican 2D Illustrator Alejandra de la Cruz who was in charge of the Diffuse Map. You can find more of her work here: http://alesauria-roll.deviantart.com/. I did the modelling, also the generation of Gloss,…