Hey guys, some awesome stuff going on here as usual, i just wanted to share something i started working on a few days ago its been tonnes of fun. P.S. my greatest challenge as been to decide if the breast size is right or too big xD artistic values and all that jazz :P
Alright, I honestly can't tell: Is the blue glow part of the design or is it some kind of construction mark to indicate something for the sake of modelling? If it's part of the design, it needs to be reworked to LOOK like part of the design. Right now it looks like it's pasted over the top. If it's part of some…
Ok so i've been working on this group project for a while now. and after a bit of a break, i've come back to it to retopologize. The only problem is, i have a lack of facial topology experience. But even with using reference, i still can't get it right for this particular face, Could somebody please help me out with this?
I think the base anatomy model needs quite a bit of work before you clothe her. Right now nothing is sitting properly, and her legs/arms appear as sticks shootin out from under bed sheets. Might be a good idea also to start a wip thread in P&p to get some targeted feedback.
I think it looks fantastic but there are a couple of things that bug me a bit, first is that little spike on the pistol grip, I'm not sure what it is supposed to do but it looks like it would just get in the way. The second thing is that it looks like the stock might get in the way of your hand in the picture on the right,…
I've finished uni for the moment so it gives me time to get back to my weapon set I'm planning for Torchlight 2. I'm currently working on a Dwarven 2-Handed Hammer. What do you guys think? I'm feeling a little stuck and get frustrated with the texturing, trying to get the art style right. Any pointers? =]
Here's a tip. Use an image hosting site like postimage.org. That way you can put the image directly in the post. On your scene, I like where it is going. The one thing that feels off is the sparks coming off the crucible (I hope that's the right term). It would make more sense if the molten metal was actually pouring out.
Zelly: You're totally right, as an artist you should be able to make anything you want and props to you for doing so, you did a good job :) It's just not really the opposite of a half naked big breasted female. The opposite to that would be a sexed up half naked wolverine or something. The opposite to what you've made…
hehe :D well I believe you are on the right track for that quality for sure! I'm curious what direction you will take this, and what level of detail you are aiming for.. will you only post the progress here, or is there a thread you have for this? wouldn't wanna miss the progress! Kurt Russell Fan Club: good point! Thanks…
I love how its lit and the material definition is very good. How is it lit/rendered? Spending my time outside work and beside DeadSpace3 on painting some shields(fantastic concepts by Artyom Vlaskin). Left shield Is going for a Diablo 3 look and the right one for a Wow look. Both are just started and the fun part is about…