Here are some work in progress grabs of a little project I've been doing in recent lunch breaks. With 'Rhino' being announced as one of the villains for the Amazing Spiderman 2, I thought I'd sketch sculpt my own version in Zbrush using Dynamesh (This started out as a simple sphere). I've given him a power armour…
Hi, so this would be my first legit post here after saying hello. This forum really inspires me to work harder :) Anyway, I'm currently working on a sketch of meditating hippie-girl for a client. To make my life easier I use roughly positioned 3dSmax biped, and add "gesture" on top. It can be a trap, for standard biped in…
I mostly post in the low poly thread, but besides work, i'm doing this Judge Dredd redesign. I wasn't so happy with either the Stallone or the new Karl Urban versions. I loved the new one as a movie, because of the closer representation to the original character, but i still hated the costume design. I wanna keep the…
ISmokeRodeo : Thanks! glad you like it. I spent a couple mornings wandering through central London with my camera stealthily taking photos of people. The city has such a diverse range of people to draw inspiration from! I studied from the photo and tried to express the subtle body language from that moment. Started…
Yo what up Polycount! It's been a long while since I've posted anything, but I am diggin all of your beautiful artwork! I recently finished up an internship working at Disney Interactive, and I wanted to share some of my lunch crunch Zbrush sketches. They usually went about 30-40 mins each. I posted some of the time-lapse…
Hello everyone, As usual a lot of epic stuff going on in this tread! Finally kicking my butt to do some Personal work again. Back to working on the fat belly demon again. I spent some time working on the model in all areas. The tale is still work in progress including the head and upper arms. Once those parts are at the…
I was watching Bungie's Destiny world-building GDC talk and they showed some thumbnail concepts sketches of weapons and I like one of the LMGs: ( one side low-res video screencap is all I got to work with :-\ ) So I opened up Max and blocked out some variants to see how its shape works out in 3D: Some proportions are a bit…
Great work as usual in here! fightpunch - cool head sketches polaroid29 - dig the render Cross post from the dota thread. I started working on this guy as a courier for dota 2 last summer. After I finished the model my wife sadies picked up with rigging and animating him. She has experience in 3D, but this was her first…
Right, ok. I'm new here and only recently got into 3d modeling, with "Recently" actually being a matter of a couple of weeks. But yeah, the reason I started is I've a couple of mates making a multiplayer FPS I'm really keen on, but I felt there was a significant void in their planned weapon sandbox. It's an arena shooter…
@Rollin - Thanks! Well, at first I do a sketch in slightly bigger than A6 size in my moleskine sketchbook with a Derwent Artists Colored Pencil - Burnt Carmine (my favorite which took me years to discover). Then I do shading and local values with watercolor on top of that drawing. After that I scan it into photoshop.…