This is a weird poll... I only say that because this has been covered alot in PnP and Gen Discussion on polycount. Here's an example of what I mean. Lots of the questions I see can be answered using the other boards/polycount wiki as a reference point :D 9/10 I find you will get a better baking method using a couple…
Had a good good couple days with this one but there were just too many core issues with the gameplay. Stale item and level progression, annoying resistance considerations, a shared tower cap (WTF?) in coop, and half the classes feel forced into the game. The shared tower cap really felt like the biggest issue with the…
i dunno about environment artist. Recently there was the polycount awards and one of the winners is Josh Lynch (i think is the name) and he's an enviro artist. I think he has some kind of training or mentorship going on. Tim Simpson (aka pixelmasher) is starting to put out a lot of tutorial content for enviro artist. Also…
That would be one terribly messy thread. A whole website on the other hand, now that's a winner (and a lot of work). Schools are a product, if we bought it, we should be able to review it. There is of course room for abuse (lecturers signing up with "coolkid92@gmail.com" accounts to give 5 star ratings) but I think they'd…
I decided to muck around with this as well (having first seen it used in AmsterdamHiltonHotel's Atchisson) and when reading this thread I figured bevels would be the clear winner. However after trying it I agree; loops give those fat bevels that just read better at distance as long as you're going for that look. Here's…
Yes, this is what I'm concerned with. I'm not arguing with some of the winners that were picked. I'm sure GTA San Andreas is an excellent open ended game. I'm just concerned with the focus of these awards shows. In the movie industry, the Academy Awards came first, then came the MTV movie awards. In the game industry, its…
The wonderful thing about creating art in large numbers is that everyone is bound to find a winner among the turds eventually. That being said, you sir have very few turds here. (this is my roundabout way of saying that I dig your work) I think Fliff had a good point in that these are great portraits but we don't really…
This being a thin clothing object, I'm guessing there thickness to the model, so geo on both sides of the cloth so it's fully enclosed. If so I am going to guess you have inter penetrating backfaces in the high poly. In Zbrush turn off back face culling and you'll probably see where the back side is clipping through. To…
Post a picture of how much bleed is happening. this is usually not a problem at all with mental ray. mental ray is doing exactly what you're telling it too and most likely your purple has the wrong settings. - build to scale. 1 mayan unit = 1 cm. interally mental ray does internal calculations of 1 unit = 1cm also so it's…
Work created for the Adobe Dimension - From the Moon to Mars: Celebrating Apollo’s 50th Anniversary challenge. Participants were tasked "to tell the stories of past & future space missions using free 3D assets from the Adobe 3D Stock 'NASA: 60th Anniversary 3D Celebration' gallery & Adobe Dimension to compose & render a…