oXYnary: For view switching, hit "V", then you get a nice list of options with hotkeys generally being the first letter (T for Top, B for Bottom, R for Right, L for Left, P for Perspective etc.).
At Ubisoft Montreal they made me fill in a time sheet of a regular work week, and it was 'required' that it be the exact same values even if the entire team was asked to crunch overtime. Basically we were forced to lie. -R
I tried both, there is a hue/saturation shift no matter what you do. There is no way I have found yet to add detail on a layer overtop and maintain tangent space normal map colors. -R
Change the hotkey for Q to "Select Object" that should disable that cycling through of the selection types. Same for Scale, change R to "Select and Scale" Customize > Customize User Interface... > Keyboard Tab
Holy crap, i didn't even realize it was you hyper. This is looking great. Can i suggest perhaps posting this over on reddit.com/r/gaming. They are nuts about indie developers.
Oh....my...fucking...god. The clip was awesome, really hope this gets done and it keeps this style. A rated R Mortal Kombat movie? Yes-fucking-please!! Thanks for the link, homie!