The Max viewport will support just about anything you can do in HLSL - so yes - you can do gloss maps no problem - you just have to have an FX file that supports it. Gloss maps are very simple. Just as an example of how powerful shaders are in the Max viewport, here's a screen shot of a fire shader I created with the new…
Thanks guys for the feedback. The scale is also my thoughts. But to specifically answer a couple of things, the dent that I talked about turned out like nothing I wanted so I scraped it for further learning. Something I want to get back to, but once I've learned more. And there is a keypad because there are other objects…
to kill Cojax: this is a picture of a canadian leopard 2A6M in afghanistan. there's about 20 of them, and all have been sent to afghanistan canada actually rented these tanks from germany so they could send them as fast as possible to help out in afghanistan, before this, the canadian government was basically on their way…
My experience with the company has been fairly rough. Not to the same extent as the claimed 82 - 84 hour work weaks... but still quite bad. When I started off on my first project things were fine. Normal 10 - 6 hours were good for me. About 2 months into that I saw myself slipping more and more into the late hours.…
Hi @EarthQuake, There is a little more too it, but I definitely narrowed it down to a multi-monitor issue. I was having frequent crashes without a traceable pattern - just crashed constantly for no apparent reason. I disabled my second monitor and haven't had a crash all day. And now the maximize viewport is working as…
Something simple I'll recommend when getting your lighting down, and trying to communicate shapes with your light/shadows, is flipping your canvas regularly. Not just horizontally, flip that shit 180 degrees on occasion and just look at it. It's pretty common for me to work on something and get to rendering it and think it…
Hey @Spag_Eddy! I'm from San Diego but I've lived in and around LA for a few years now, and I'd second what Brian said about choosing Los Angeles. You'll just be more a part of the action and have more opportunities to choose from there. There might be more competition in LA, but the same competition will still be around…
I skipped sleep sometimes. This doesn't surprise anyone in the slightest. The longest was about 115-120 hours (almost 5 days) because I had a LOT of work to do before several very short-following deadlines. I actually commuted to school each day and that was my half hour of rest (no sleep because of changing trains) and…
Upgrading your CPU without upgrading your motherboard is almost always a futile process. You'll pay $1-300 for a cpu that is 10% faster. If you really want to upgrade you cpu, SAVE that money and put it into a new CPU/Mobo/Ram combo when you can afford it. In this case you could buy a AMD 5000+ off ebay for $100 and get a…
I mostly use 3ds max uvs tools and Headus Uv layout. Headus is great to work with symmetrical stuff, especially if you want some to be symmetrical, like the arms, but that you want the whole head. (as an exemple). Max or Maya's uv tool are pretty easy and straight forward to understand once you get past the coldness of the…