book binding is a lot of fun! Making a sketchbook is a great idea. Its really rewarding to hold the book afterwards, flip through it. Would be great to then fill it full of drawings! While i haven't made a sketchbook, I've made two books for my wife, which is a little more involved because you've gotta be specific about…
Damn sorry to everyone who was affected. Been there many times. GOOD NEWS THOUGH!!!!! Amazon Games Studios is hiring! If you haven't heard we did just buy Double Helix. Amazon is serious about making games. PM me please! http://www.polycount.com/forum/showthread.php?t=131505
Try Talon's advice: "Any seams in your UV map, those edges that make up the seams are converted into hard edges (in 3D, not your UVs) when you import it into Unreal. So you'd have to make those edges hard on your model, then re-bake the normal map so that the normal map has been baked with hard edges expected and will…
"Hi, This contest does not cover Warhammer Age of Sigmar (version 9) as part of the eligible IP. Hope that clears it up! Thanks! " http://dev.dota2.com/showthread.php?t=195486&p=1316400&viewfull=1#post1316400
Aren't the tri counts for cars in games high as shit? I remember hearing certain games where they were in the 50-100K+ range. This def ain't 8K http://www.gtpla.net/wp-content/uploads/2010/11/circuitdelasarthe20092.jpg EDIT - rumor was GT5 some cars were 500K. Here was the break down for Forza 3 I found online. Not sure if…
I don't like Anatomy books with more text than photos/pictures, the less verbose the better! This is one of my favs: Anatomy for the Artist by Sarah Simblet [ame]http://www.amazon.co.uk/Anatomy-Artist-Sarah-Simblet/dp/0751334413/ref=sr_1_1?s=books&ie=UTF8&qid=1316949342&sr=1-1[/ame]
You wouldn't have a matrix. More like "tails" for the hanging cloth parts. Like on this picture: http://docs.cryengine.com/download/attachments/1310810/Cloth01.jpg?version=1&modificationDate=1276271907000&api=v2
Of course I pick the one image to paintover and give some lighting and atmosphere feedback, and another lighting artist beats me to it :) Oh well, here is some supporting feedback to what SHEPEIRO said below. Absolutely underexposed. Thats the first thing I noticed. Did you play uncharted 3? Those canyons had some awesome…