Here is some links that might help. http://answers.unity3d.com/questions/16123/ship-trail-on-water.html http://docs.unity3d.com/Documentation/Components/class-TrailRenderer.html
I think your missing the point. First I want to make clear I am not advising this, I am stating what is a fact. In many cases you don't decide what you earn, you can negotiate but that only goes far, the studio has the financing so if they put a cap at 50k. Is up to the individual to take the agreement or not. I think many…
Oh yeah, Forgot all about retopo. Here is a thread for a zbrush mech that was part of zbrush 4 R2 beta. he goes over retop on a hard surface. http://www.zbrushcentral.com/showthread.php?161185-ZBrush-4R2-Beta-Testing-By-Nicolas-Garilhe&p=892733&viewfull=1#post892733 and to clairify, I never use smoothing brushes to fix an…
Hello Slowie. Did you use any reference? It's important to always use reference -- no one knows everything. You can use anything you want to find reference images, like some traveler\hiking blogs that have decent photos of nature stuff, up to stock image and free texture websites, like this: From…
I asked about similar thing here: http://polycount.com/discussion/161977/answered-baking-curvature-through-3do#latest I thought that replacing maps in "bakes" folder could do this job but nothing happened
So after a little googling this is what I came up with. http://dl.dropbox.com/u/1615250/senemodo.zip Seneca over at the foundry forums has a script collection that includes a quick mirror script inside "geometry creation and duplication" once it is run inside modo. Basically does everything but merge the verts. And there's…
swordslayer (Vojtěch Čada) created this MCG 'inset by smoothing group' modifier which works for 2017+ Here is the facebook post where i requested the MCG and where Vojtěch posted it. https://www.facebook.com/groups/1611269852441897/permalink/1796677843901096/ needs a 'welder' modifier above the inset but works great.…