maybe it is just me but I don't think you should have a model in your portfolio that was done from a tutorial... http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/model-a-detailed-high-poly-fire-hydrant-in-3ds-max/
I use my imagination i work with 3dsmax with all my models without a problem now i wont learn more with zbrush but mouth not working :)if there is BASIC tutorial i watch other tutorials but i dont get it much
1 hour speedpaints from ref. Damn i need to go trough some face tutorials really bad. Had no clue how to paint a face. Well will go trough some sinix face tutorials tomorrow day 78
dang making chars are hard, so many maps. I'm looking through a couple tutorials right now on anisotropic maps and painting directional maps. Is there like a good step by step tutorial for dummys, all this is going above my head.
Blender's LCSM uv mapping ftw Same process as Blaizer said; mark seems, click unwrap, then pin some uvs and move them around and watch the uvs shift about. http://www.blender.org/tutorials-help/video-tutorials/modelmateriallight/
Poopinmymouth has a good tutorial on this. http://www.poopinmymouth.com/process/hair_tutorial/hair_01.htm Alvin Sebasitan Hoo has another. http://www.ordix.com/pfolio/tutorial/hair/transpmap01.htm ...but making believable hair takes some practice and a good eye.
Make a game! Seriously, it's the best way to get a taste of everything. Also does a lot to help you understand the full picture. A good way to start would be something like the Swords and Shovels course from PluralSight or that Make a game in Unreal course from Udemy. Udemy courses are like 90% right now. Pluralsight also…
I would suggest you posting in the 3D forums, where all the handpainters are. you'll get more C&C :) For you first texture they are good, but you have the same recurrent flaws. I think your major issue here is that you follow a certain youtube tutorial (I know i saw that way of doing on a youtube video) who teach you to…
Reading all of your posts here and also some researches with Google, I finally found some result which may help me and also the other people who want to know which software is the best one for creating cars for games in the fastest way possible. Here's the highlights of my researches: A user says that: in HERE. So "sub-d…