let me start my saying i'm terrible at explaining things but i'll try my best. basically I want to render a 3d area of a scene and exclude everything from outside that area, i know you can animate booleons and i've experimented with the slice and cap modifer but the scene is quite poly heavy so they're not the best. i'm…
just finished it not long ago. I'd say in the neighborhood of 4-6 hours for me, actually, but I'm a little slow. Definitely worth the money. as far as talking about the art... there are assets here and there that are dodgy, sure, but what Valve gets right that so many others just don't is keeping their attention focused on…
Commute I think ryno hit it right on the head, where you work should be where you buy. I have lived in Bothell on and off for 20+ years. I love the area, it is where I work and live. Since most of my hobbies involve a keyboard and mouse I don't really care about night-life or things to do. If I really want to do something…
So, my financial circumstances now mean this project is on hold for the foreseeable future. In the meantime, on an unrelated matter, I'm having someone I know port Samantha Maxis from Black Ops Cold War. If I supplied a textured head mesh to work with, I was wondering how much it would be to re-create her hair as it is…
This was the earlier reference I had drawn inspiration from. Points from the current Nina design. Diffences in Nina's style over the Tekken series Moodboard of female Celts Queen Medb from the Ulster Cycle in Celtic Mythology Silhouettes Value gradients…
Been puttering around in Unity and Maya all day. I'm close to getting all of the foreseeable assets unwrapped and placed, then I'm going to slap some base colors and lights on and see how the scene reads... I might revisit the floor plan for the tavern to get away from the rectangular feel it has right now, but as far as…
There is no first person or massive multiplayer here. Your genre is SHOOTER; you should change your thread title appropriately. "MMO" is nothing more than a pipedream that will scare off talent. You need to be honest here at the basic level because anyone that joins you are doing will see it's a shooter. You're planning…
@adam Some thoughts on the 'sticky' OP, I think it could use a splash of color along the footer maybe just a 3px green border at the bottom, so you know it's ended and user posts begin/resume. I'm foreseeing lots of massive posts that you might start skipping through as they get added to (because it's filled with old…
@The_Onomatopoeia: There will be multiple texture support! It's going to be a huge pain, I foresee procrastination. @Joshflighter: Vec3 loads your memory whore of a mesh now... The problem was the size of the model and the fact that it didn't come with normals. The tool started calculating them and then ran out of memory.…
Before making the next sword, I chose to try polishing the rust material I made before, and it's been a hell of an ordeal. After a couple days straight working on just the rust, I'm starting to lose perspective on it. Very hard to judge if it's okay, or how to improve it further. I might need to move on to the next sword…