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Re: Tesselation in Unity
Reply by
Harry64
·
Jul 2013
·
Home
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Unity
how did you solve it?
2 results
Re: Character's head/neck is not connected to its body
Reply by
cykim7717
·
Mar 2019
·
Home
›
Technical Talk
nvm, i solved it lol :) !!
Re: What Are You Working On? 2014 Edition
Reply by
WarrenM
·
Mar 2014
·
Home
›
Stickies
Lengthen the tentacles. Problem solved. :)
16 results
Re: [UE4] Rooftop Offices - mini-environment for a gumroad tutorial
Reply by
Polycruncher
·
Mar 2016
·
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Featured Artwork
problem already solved :smile:
Re: Normal Map
Reply by
victorqribeiro
·
Jul 2015
·
Home
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3D Art Showcase & Critiques
this is the problem I want to solve
3 results
Re: Zbrush curves and smoothness ?
Reply by
Digipyro
·
Jan 2019
·
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›
Technical Talk
Problem has been solved.
Re: How to join mirror borders in Maya?
Reply by
Guilliow
·
Sep 2012
·
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›
Technical Talk
Solved out!! thanks a lot : )
Re: Helping Zbrush to shoot my normal map correctly?
Reply by
mdeforge
·
May 2011
·
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›
Technical Talk
Thanks EQ, problem solved. :)
Re: No face selected after flatten mapping - Max 2010
Reply by
SimonT
·
Jan 2010
·
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›
Technical Talk
Solved it via own script:
Re: flesh and mechanics
Reply by
PeterK
·
Feb 2007
·
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›
Technical Talk
oh, good idea. that solves that
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