oh, I see what you mean. short answer - it literally repaints the image using the transformed data. For positional stuff (eg. eye size/position) it transforms UV space - in the same way as a flowmap shader or warp node in designer does. edit: the model is what informs the amount of change at a given pixel For Color its…
Hey Eric, thanks. Based on my initial tests that I just did, it isn't but I could be wrong. It seems like the checkbox "determinism" isn't working correctly. I tried to enable seeded randoms in the particle, and capture the frames using a scene capture and a render target on a fixed time step, but the results were always…
Yes, lowering the samples to 4 will certainly lower the quality. :) You're essentially ray-trace rendering when you bake with cycles so all offline rendering settings apply as usual. For instance, I will bake normal maps with 128-200 samples. Obviously map size affects render times in the same way that render size matters…
As others have said, you don't need anything fancy. Previous desk was one of those special ones, was really uncomfortable. The one I have now is basicly just one of those ikea ones like this: http://www.ikea.com/be/nl/catalog/products/S19903730/ + http://www.ikea.com/be/nl/catalog/products/S99903689/ (in black) but I bough…
vector compose and decompose (making float3 to 3 floats and vice versa) you also got to know the values of the muls and additions/substractions the minuses from top to bottom = 4 3 2 1, the mul on the right of the minuses is 5 the muls on the bottom are 16 and 9 (screen aspect ratio) and the laswt mul is a multiplier for…
The VXGI branch is completely separate and doesn't even require the launcher (since it's built from source code), so it doesn't matter which version of ue4 you have I've done some tests in VXGI and I personally really like it, and as for the performance, I found changing the following console commands help tremendously…
Good to hear that!! Please could you say more? Becausemy movie is done and I have a very good quality output movie of 4.3 go for 20 min :D .... I tried to convert with SUPER, but output is bad, I didn't success to get a good quality movie. Black is not black and it create some pixel artifact, etc... Here are the parameters…
From 13 pages of my favourited skins only 2 are actually implemented in game. And a lot of them is from CLEgfx. Most of them comes from same artists. It's just my honest choice for what I'd love to see in game. That's why I disagree with argument that Valve implementing artwork from same artists as some kind of…
IMO, the main advantages of using tangent space: * Because the normal is relative to the face, Z always faces up. - That means normals with more precision when data is quantized, usually to 8bit per-axis. (128 vs 256 positive Z values.) - Z can be omitted and quickly derived on-the-fly without any extra info. - Storing…
First thing to consider : what is the material? The traffic cone is made with plastic, so logically, there shouldn't have rust on it : metal has rust with age, but not plastic. http://www.mcawilliams.com/wordpress/wp-content/uploads/2007/11/fallen-traffic-cone.jpg Don't put rust everywhere, it should have a kind of "story"…