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Re: Only some UV faces Inverted in 3DS Max??
Reply by
Epitaph
·
Jul 2022
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Technical Talk
Simply having n-gons will sometimes cause max to think theres an inversion as well, since the uv polygon has more than 4 vertices.
3 results
Re: Sketchbook: Hazardous
Reply by
Rob Macko
·
Feb 2013
·
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Digital Sketchbooks
Very nice art work. I popped in on the stream, was cool to take a peek, and nice drum n bass to go with it :)
43 results
Re: Post Apocalyptic Motorcycle
Reply by
n88tr
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Dec 2010
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3D Art Showcase & Critiques
Looks more like a trike or a pedal car. A good start looks like. Looking forward to the details n texture
3 results
Re: Polycount Recap | October 2016
Reply by
Sk0LLiE
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Nov 2016
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The Polycount Newsfeed
Wow, super cool! Thanks for including my stuff. Top quality work guys n gals, very impressive!
4 results
Re: relocating advice
Reply by
JacqueChoi
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Mar 2011
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General Discussion
Ubisoft gave me a buncha money to move stuff. I hear thats getting more n more rare.
2 results
Re: BEAST - The Oppressed
Reply by
lotet
·
Feb 2016
·
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Contests & Challenges Archives
›
Allegorithmic's the Beast
Cool anatomy and design. just make sure its still readable with all those arms n legs everywhere.
2 results
Re: a gigantic sigh. This industry is destroying my well being.
Reply by
RexM
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Jun 2011
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General Discussion
You just need to get your car re-painted and the plates changed at a local Pay N' Spray. :thumbup:
41 results
Re: Revolver thingie
Reply by
Adam L. Gray
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Apr 2011
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3D Art Showcase & Critiques
Whoo, go pedro! It's looking good so far, so no crits from my side :) Shake n bake!
33 results
Re: Sci-Fi Rifle (pew-pew)
Reply by
OFPismySOP
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Apr 2015
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3D Art Showcase & Critiques
You have some seriously nasty looking n-gons on the sight lens. I'd take care of that before moving on.
11 results
Re: 3ds max 2012 viewport
Reply by
Oniram
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May 2011
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Technical Talk
NVM got it to work. @HP: will having gamma correction off make any sort of a noticeable difference with models n such?
4 results
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