I get a bluescreen when I try to take a photo. Don't know why. I am simply trying to make a picture at 2x AA. When I try 4x AA I get an error in the script. I use 3Ds Max 2012, xp, latest drivers (nvidia quadro FX 2700m). Any idea why?
Thanks guys! @moleman: I think that's just the environment I put it in. In the texture it's completely desaturated. In my next shot I'll try out some other environments. @Shrike: Thanks for the crit. At this point I think it's a bit too late to return to the old fuller, however I will try to reduce the noisyness on the…
At the moment i am working on characters, so there will be some time until I'll start doing another pass on environments, but I will definitely keep colour scheme in mind. Variety of visuals is very important part of game feel, so thanks for the suggestion. Little bit too late I found out that there is a 'Cable' shader in…
For rigging/animation you should have a look out for the CAT tools a pretty powerful package from what I've heard and seen (did not try it out yet). If you can't get ahold of that you can always use the character studio biped, saves you a lot of time regarding bone placement/hierarchy and ik setup, but you would still have…
This is a pretty cool concept that I'm really excited to work on. AND since I know about this now, I can be proactive and not find out about it on the 27th. Anyway, I spent today working on the head. It took me longer than it probably should have, but this is one of the first female characters I have really tried to make.…
The transparency thing didn't work. The script works fine if all of the viewport stuff is turned off :/ And the normal viewport grabbed which max has works fine, I just can't seem to make it to "render" the image at a larger scale. Name: NVIDIA GeForce GT 335M Memory: 1GB Approx. Total Memory: 2729 MB
Okay man. This may already be part of what you have intended but i'm gonna point some things out anyway. I'm also judging this as a still from the above screenshots - not as a map. In general the composition of this scene works well, you've got a focus point (the tram and the damaged building behind it). The close building…
@skyline5gtr In fps like COD and Battlefield scopes and accessories generally get there own uv sheet so that they can be used across multiple weapons. Rifle will have 2k, Scope will be 1k, and the bipod will be 512. Rifle: 6981 Scope:6678 Bipod :2791 Total: 16550