technically it shouldn't be too hard to mod, since it;s on a idtech like engine, but im sure most things aside from texturing swaping are pretty locked down. also i dont think they want people to be able to make there own content and make maps with radient since, they release map packs and a new cod every year, so they…
Is this MOD that you spoke of the Archasis II MOD? Because I know the guy who made those bookshelves and torches. I'm sorry if I'm missreading your post but it sounds like your saying you created ALL the assets in these sceens. The guy who made the bookshelf and torchs website is www.johnathanmorton.com. If I'm wrong in…
As far as im concerned it is agaisnt ToS to modify or misuse game's content in any way. Which is why you can't make your Overwatch figures and start selling them or ebay, or why you can get banned for modding your games. Of course, this isn't always case and there are companies like bethesda who base survival of their…
They way I do LOD, I only use one set of maps across all LOD. Reducing the Highhest LOD to Mid LOD there comes a point where you have to reduce the vertices/triangle near a seam. So what happens is the seams becomes visible. So I'm asking if you guys are bothered by it. If some seams are a bit visible for the Mid and Low…
Ha ha sory i ' m typing from iphone not sure if it has autocorrect function :) ... Anyway my point was to get a low poly model bring in zbrush and add new details but dince the model itself has already a nirmal i would need to resculpt it all in zbrush in order to add that tiny details ... I was just thinking to make a…
What they need to do first is separate the experienced from the n00bs. When you mix them in MP games. Thats when grief starts happening. If they get a system in place that matches players to player level. Versus the free for all, then they could implement this system. Otherwise it would be worthless as n00bs would get mad…
Looks exactly like my cintiq... What? You don't keep your cintiq submerged in mud at all times? What's wrong with you people. Also, I have a tendency to lose my temper and throw it at people when they get too close to my mud house. I'm taking anger management classes, don't worry. Oh, and I don't have electricity, so I…
The soft select in maya 2009 is not interactive, you will have to use the soft mod tool the one that makes the S node appear on your mesh if you want to adjust your falloff after moving the verts. They changed the way soft mod works in 2009 I remember it being quite tricky to figure out how it works. As I remember the…
Change of topic: Apparently the mod that allows these characters to be used is being credited to the wrong person in articles all across the internet. He's simply the guy that ported it to the PS3 without permission. http://evilengine.net/forum/viewtopic.php?f=2&t=292 And so this topic is connected to this thread…
Here's what I had to hack in to get it working: undo "Align V" on ( uv.unwrap2.MoveSelected [0.0,0.0,0.0] uv.moveY mid ) Where "mid" is the averaged value calculated from the selected verts' Y positions. If you try this undo clause without the MoveSelected command, Undo does nothing. Stupid Max. You probably don't need the…