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Re: Aion - who's going to be playing?
Reply by
crazyfingers
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Sep 2009
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General Discussion
I'm still waiting for their update where you get to play as a 2 foot tall sword wieling a 12 foot long asian child.
Re: dannedadons WIP Thread - Come in wont you?
Reply by
Iciban
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Feb 2012
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3D Art Showcase & Critiques
amazing! love all the poses too. Did you rig in maya? and how did you make the sword/ communicator thing on her hand
2 results
Re: Student Katana, looking for crits!!
Reply by
ErichWK
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Nov 2009
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3D Art Showcase & Critiques
It needs some sort of shadow under the sword for the render.. cause right now it looks like it is floating. Try doing an ambient occlusion pass.
5 results
Re: Rebelholic's Workshop
Reply by
rebelholic
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Feb 2014
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Dota 2
New Concept For LC Weapon Curse Red Sword Any thoughts? Could anyone collaboration with me to make this weapon? Sorry for bad drawing
Re: Kenpachi mess
Reply by
d1ver
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Feb 2008
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3D Art Showcase & Critiques
the big fat sword and an eyepatch should give the model a finished feel i think. looks kickass by the way)keep up the good work
3 results
Re: A sculpt for my wife/World of warcraft bust
Reply by
Disco Stu
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Nov 2009
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3D Art Showcase & Critiques
Am i the only one to see something different in the swords shape? :D Nice sculpt looks like it needs more ass tho.
Re: Sketchbook: Jimmies
Reply by
HonkyPunch
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Oct 2010
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Digital Sketchbooks
wip concept character.. Supposed to look kind of 'trashy', she is not a fan of things and here is a bald man with a sword being a shithead. Fuck him.
8 results
Re: Unreal Tournament 3
Reply by
almighty_gir
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Sep 2007
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General Discussion
can you shed any light on how easy it is to add like, one or two animation sets (for example, sword combat) to the existing rig?
6 results
Re: Soul Calibur 3
Reply by
b1ll
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Dec 2005
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General Discussion
hey I rented it this past weekend, Lol, Random Character creation is major LOL. I had good fun with characters with MASSIVE sword.
Re: Chain Rigging?
Reply by
FatAssasin
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Jun 2007
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Technical Talk
Well, there's a reason that most characters have the sword strapped tightly across their backs. It's a hell of a lot easier to work with. Is this for a game or pre-rendered cinematic?
2 results
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