Hey guys, It has been quite a busy week. We have done a bunch of stuff for the game. We still have a lot of polishing left to do but it's coming together. Little gif of the beggining of the game. ^^ I've been updating a bunch of areas for the game. Theese are still WIP's and need more work on it, but I still wanted to…
Hey, thanks for replying! Let me try to consider each point you brought up. These are faces, not UVs, I can assume due to the fact that the mesh had yet to be unwrapped. I know Maya auto generates UVs from the get go but I don't think it's trying to display the UV editor or anything. This was captured in an isolated…
Been busy lately, working on multiple projects. Most excitedly animating for a playable game has been a learning experience so far! Some of the animations I've done for it; Can't take responsibility for the cloth sims or getting them in-game(Although this is something I want to learn in the future). Walk: [ame]…
psychoticprankster__Thanks dude. whats_true__I got some close in shots, and hope the models will look better with textures later. man_o_mule__Thanks. I think I will break down the scene after I finish everything, so it wouldn't look so messy. (this also might answer the What_True's question) Dippndots__The scale of the…
Hey thanks for chiming in Eric! You're absolutely right here - these are all things I'd been thinking myself but I guess I needed to hear someone else say it, so I'm gonna act on that today. Trouble I've had with this scene is the apparent contradictions in the original artwork - first off it's the Nevada desert (look at…
The Arkh Project is a noble idea poorly planned and budgeted, helmed by a rather angry and hateful person: http://dumbthingswhitepplsay.tumblr.com/post/16877108113/there-has-to-be-some-way-to-tell-white-women-to-shut-up Looking at the scope and budget it's pretty obvious it's doomed to fail, is being poorly run from a…
Hi Blaizer, Yep I can totally see that it might be too late to adress that. Im sure you guys will have opportunities to work on that further on a later title/sequel! As for the gameplay - the motion looks very fluid and playable, congrats!! But I hope you guys wont mind a huge crit. The core shooting gameplay seems to be…
@ Xoliul - Thanks for the thoughts on the lighting, I definitely see what you are talking about. I will try to tweak it for now and maybe just redo it completely later on when im not working under a time limit. @ woogity - Haha glad it reminded you of the building since thats what I was going for :) . I will see what I can…
Come on sushi off a conveyor belt how fresh is that! It's like Apples version of this: Yea, she's a PC. Right down to the pretentious atmosphere and overpriced, undersized goods! I'm also not sure they're set up to handle a large group? I'm in for any type of place anywhere, east or west it doesn't matter. Preferably some…
Hey guys :) Sorry my reply is a little late :S @A.Kincade Thanks man! @RexM Cheers :D @Snader Thanks for the input! Its an interesting idea to add whole blocks of colour, but i would have to play around a little to get something i like. Worth a try though eh? I think one of the reasons that it looks dark is the shader in…