Thanks for the feedback guys! tadpole3159 - I do have some fog rolling into the ground like that pic, a little more subtle though. I didn't want to make it look like Scooby Doo :) PogoP - Nothing fancy for blending the eggs and ground. I relied on AO and lighting to blend the transitions. The rest was carefully sculpting…
Hey everyone! I thought I'd like to post an update on my progress. As of this current post I now have 3 separate version of Chains of Fate, with the third version being worked on currently. I wish to show you my progress along the way and also offer some thinking as to why I made some changes along it. For the first…
Character design for the challenge Under Strange Suns :) She is an healer from an alien species known to humans as "Suncatchers." These extraordinary beings have a unique trait - their skin blossoms under the radiance of their planet's multiple suns. They possess a fascinating ability to blend with the lush green…
In my opinion there is no such thing as "stylized character artists" or "realistic character artists" especially with no experience There should only be "character artist able to deliver great characters no matter what challenge is thrown at him" You've got dudes known for a particular style but usually these guys have 10…
Hey Daniel. I've been waiting until you stuck or thought you were done to offer my critique. Just to add to what Stromberg was saying, you sould try and make you edges more consistent, and try and match the width with the material, something I should have done a better job of on my gun. Right now it just looks random. Now,…
ALL thumbnails are on one central page for each category now. Yozora: I have heard really good things about polycount, so I am officially staying. There is no significange to the numbers, and the font should be changed, but I can't right now. Color palette as well. Once the comp for action hero is over, I will totally…
Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
This one is a project I made for fun! I wanted to take my modeling further and practice transitioning the topology from hard-surface, to smooth-surface on the same mesh. It was challenging but well worth it!
Hello JacqueChoi, yes, I have no problem sharing my situation with you. The issue preventing me from moving from my city is that my girlfriend and I bought a house two years ago, so we have a 30-year mortgage with the bank. Besides that, she has her business here in Barcelona. Leaving the country or the city would mean…
Goodgame Studios is Europe′s fastest growing gaming company and one of Germany′s most successful technology businesses. With more than 1200 employees at our headquarters in Hamburg we develop innovative online games which are played by more than 270 million players in 26 languages across 200 countries. Our talented,…