Actually, Theme is what everyone have been working on and posting it in Pimp and previews. The deadline was very short...7th of April? O.O I hope this one have extended deadline and selection of theme(s).
Ouch. That'll be your 9th circle of Bullet Hell. It wasn't the greatest of games, but it does have one of my favourite cutscenes of all time. [ame] http://www.youtube.com/watch?v=4BUmv8imdH0[/ame]
yeah, I agree wth fonfa about desaturating the fruit. It appears to be glowing atm, and there is so much cool detail going on, I find the fruit distracting. Really good progress so far!
Alright I think I'm pretty much done with his axe. All I have to do now is a bit more work on sion himself. I'm trying to get this all wrapped up before blizzcon on the 7th. Cheers!
for the tire, it is very repetitive, you can try and chop the hubcap into 5ths (cut it like a pizza) and the actual tire tread into a smaller chunks, the only thing is that they have to tile, but then you can have a higher resolution on the tire tread and the hubcap ;)
There you go, no more sharp shadows on the pillars, but the chair in the middle looks like it has a stepped shadow, wich is strange, but considering it took 1:43h to render, I'll start by changing my light setup and look into this a little later...
I know how to use xNormal. But I wan't to use mental ray. Once I rendered sth that looked better. I just don't know what setting to use for it to look good. Just share your settings.
Cool films with memorable endings with twists ive seen lately: - American Beauty < definately a movie that makes you think about life - Fight Club - Memento - The 6th sense - One flew over the cuckoos nest - The shawshank redemption
if i was caught trying to shoplift at a store 7 times then came in later that day after getting caught the 7th time, the store would have every right to deny me service even if i was planning to buy something legitimately.
Hi, I've been looking everywhere, but I still can't find a way to pair UV parts to their correspondant polygons! It's sth so simple!! Can Blender not have this function? I've still not heard or seen such thing! Plz help! :scream: