Wireframe of the base section here. Ran into some smoothing problems when it instanced and then bend. ALSO Make sure to smooth before bending. You keep forgetting this.
what version mudbox are you on ? may be the "smooth position" option is turned off by accident. green arrow here: looks like it is just dividing without smoothing on.
First of all thanks everyone for the appreciation and the support @ Darkleopard: as far as i know maya doesn't have smoothing groups like max, but anyway it should work in a similar way. If i remember correctly (from some stuff i've seen around cause i've never used maya directly) you should be able to decide if you want a…
Ah yes looking good so far! Some stuff I've learned in my 7 years of creating digital 3D Cars: First, find real pictures of the car. If you search long enough, you can find perfect front, back and side pictures of almost any car. Only use blueprints as a guide because they are way more inaccurate then a picture ;) Take a…
It could be a combination of smoothing groups not being set up correctly, the low and high meshes not being placed quite tightly enough together, or a lack of geometry. Your low-poly cylinder isn't high-poly enough to properly capture the circle shape you have there. The artifacts you're seeing are the result of the normal…
@Nosslak: Thanks for the reply. With smoothing split (which I assume is a 3DS Max term) I guess you mean a hard edge (Maya hehe). Yes, I do happen to have one of those. Due to the nature of the Unearthly Challenge, I had to limit the poly count to 20k, and having a smooth edge in the wheel wouldve meant a lot of polys.…
Ah yeah my script pretty similar with that, face mode will smooth 60 selected, object mode will smooth 60 entire object, pretty useful! Hmm..I'm not sure I understand your questions really, sorry. Can you elaborate more about the point you saying "artist will need to adjust the value" again? I just try to answer based on…
This forum is built around the idea that you provide feedback, not dumb shit like this. That post was useless and I'd encourage you to actually think about what you post before you post it. Anyway. JohnRogeles, I think you can do a few things to improve your presentation. First and foremost, I'd work on getting your…