Presentation is really nice, but there is some tweaking to do The grenade text should be on the top right on the same height and distance from the border as the wehrmacht logo, text needs space and your model the same The font choice and layer styles make me think its a modern grenade, so if you planned on it beeing a WW2…
Alrighty, made some fixes today. - centered all pages - added new m3 wireframe - added offwhite border on thumb images - reduced amalfi images by 1/2 - removed several catalunya images - added titlebar nav on all pages - removed titlebar logo images and replaced with nav text - highlighted Forza 3 overlay instructions…
I agree with Don. Just making those extra planks of metal a completely different texture would help a lot. As for the modeling.... seems like you could cut a few polys out of the rounded bottom of the water tank. Could get same result with a few less loops and some smooth norms. With the polys you would save from doing…
Not to take this thread off topic or anything, but when Ben Mathis made that site I think it was far less competitive in the game industry. Also, he has a really good reputation and he has successfully made this his logo so no one would really question it now. Point being, with how hard it is to get a job in the games…
it still forces me through javascripts while opening images could be so much nicer if you would allow it to open as a new tab. The word logo is very huge and distracting,- it was even hard for me to guess at first propably because I haven`t used word in 10 years. Maybe have a xtra text layed over the symbols instead of the…
hey dude, nice concepts, but the 3d is falling a bit short. It's just not like your concept. I would suggest extruding the bits that go around the body of it instead of beveling them inward like you did on your 3d version. I do agree that it looks a bit like a coke can--but simply changing the silhouette to be more like…
That it is..We've been using a wiki at work for a couple of weeks. The most significant use we've gotten out of it so far is collaboration on a game design document..invaluable. There are two things holding back the rest of our team from using it.. first of all, most people resist the idea of creating entire documents in a…
By the way, I am probably the exception to the rule, but I have never ever played an mmorpg in my life before, and neither did I ever have the inclination. It all seemed incredibly uber nerdy to me. Neither have I ever been a Blizzard fanboy nor bought any of their games, but that's not to say that they're not good nor…
the website is broken under opera 9.5 (my default browser), or is it that you simply did not added links at all for now? It´s compact and propably (once it works) functional but certainly not a beauty (the logo was likely the same). Try some typo within images for your name instead of the windows Arial font, a godd…
Vacation came and went, back to twerk bois. I'm pretty bad at hard surface stuff so topology will probably be very bad on the high poly. I am making a point not to get hung up on stuff like that though, that stuff matters on a studio where other people will suffer from your mistakes. I am planning to make a simple…