I'm currently attending an Autodesk Animation Workshop by Andrew Gordon from Pixar ( did the first day today, then another full day tomorrow )...been cool so far.
He was in Richmond a little while ago for a French Film Festival. Unfortunately I didnt know about it until just now. Apparently he showed a piece and gave a workshop.
I'm just finishing up the CG Workshops "Become a Better Artist" course which is all about digital 2d art, so I'll probably be looking for a good incentive to practice what I've learned.
There is a Gnomon Workshop tutorial he put together for a cobblestone material in SD5. I went through it, on chapter seven at the moment. I might post my results here. It is RO's thread though. Ha ha!
Brian "Panda" Choi Thank you! Do you know such projects? I recommend that you study the course. (A really excellent course) https://cgelves.com/courses-workshops/mastering-marvelous-designer/#addtocart Good luck!
I found this video some time ago and i think it can be helpfull [ame=" https://www.youtube.com/watch?v=c_GWVez_UHM&feature=youtube_gdata_player"]Texturing Workshop with Jamin Shoulet Part 1 - YouTube[/ame]
You have to use an alpha channel, more details: http://blog.counter-strike.net/workshop/finishes/durability_a.html Tutorial: [ame=" https://www.youtube.com/watch?v=U_BYrbSyqtQ"]https://www.youtube.com/watch?v=U_BYrbSyqtQ[/ame]
I started a series using all free software. It's meant to cover all the basics, but I still have a long ways to go in completing the series. It might be enough to get you started. Workshop Guide
Clearly you should've sold this tutorial to gnomon workshop. Gnome matter, there's always next time. @Mant1k0re: Marmoset viewer tells you that when you view single channels. Triangles: 46,152 Vertices: 23,601
I didn't have the time to do any more changes (another project, job interviews, a workshop,...), but as Alex asked for some final shots, here are mine: Good luck to everyone who's still working!