just bakes yeah, no major issues with RAM being low if it's idle or if i'm modelling, only if Substance painter is active with a lot of layers but that's expected as it's RAM intensive anyway. I'll try baking with 2016 to see if the result is the same. in the meantime i'll also upgrade 2017 to SP2 look at some RAM options,…
LP with normal map applied. IDK WTF is going on in the red circle. Maybe someone here does. -Also, for texturing: Substance Designer vs dDo. Am I the only one no too fond of dDo? Should I be blown away by it? It seems best for hard surface textures with various wear n tear presets.... Substance isn't as fast, but it gives…
I think I'm done with this one. Will probably mess around with the lighting a bit more later on but this will do for now. Waiting for the coders to hand me a script to randomize between a few different idles but here is a test animation anyway. [ame="https://www.youtube.com/watch?v=JRQ061bg4RI&hd=1"]Linkies Final World -…
Great work especially it being just the two of you guys. I see the game has a God Of War/Heavenly Sword style. As someone said yea the main character does have a slight look like guy from Enslaved. The environments are very well done but yea what jumps out to me the most is the animation. It needs to be more fluent its…
sadly no time for games atm. looking forward to SC2 campaign though and then all the turret defense games that Im sure will be around by the time I have time to sit down with it. also kinda burned out on games too. having played through Halo Reach single player campaign 32 times really kinda made me never want to pick up a…
Hey, looks like you have a solid start. Definitely add some more padding(aka extra frames) at the start and end of the anim. Feels like its over before it starts. Are you using any reference for this shot? If not definitely get some and even act it out at your desk, so you can feel how your body is working to throw a…
Mike, what kind of performance do you get with particle density of 3-5 on that exact trouser garment from your first post? can you interact comfortably while simulation is on ? if you get good performance, what is your system spec ? http://www.cgfeedback.com/cgfeedback/showpost.php?p=47034&postcount=24 that looks pretty…
>.> Grr. On the low poly correct? is there an easy way to go about it? Like I said Idk how to set them properly as you can see. D: Thanks again for everyones help. Its a learning curve and its steep for me. Edit: While I waited for replies I decided to try something, while it may not be the correct way, I think it provided…
Hopefully some of the guys will post stuff up but idk. There is only about 3 or 4 people at ND who actively post on PC, the rest just lurk or don't know what PC is at all haha. And most just update there folio and some dont even do that. There always is the art book and getting the game :) I unfortunately was working on…
Blaze - thanks man, I am honoured ^^ , and yeah I agree with everyone and I will make it wider tomorrow...also u are true, that barrel looks same size as gun but it comes out much bigger in real model, firstly I wanted to make it smaller but it looked just not right, so I decided to make it same size as in concept..also…