Giving off a strong Okami vibe with all the gorgeous painted feel dripping off this. Holds up really well with different lighting setups too. Very nice.
Not really happy with the faces proportions right now, but update none the less! For science and critique! More updated for log sake than to take show off. shaking off the dust.
You didn't say you were using the multi-map exporter. In the texture palette it isn't an on/off button, it's a switch. MME it's an on/off. Well either way, it was your issue.
Started this back when voxel tools were first added, and recently decided to move it over to zbrush and try to finish off. ... over to zbrush, will probably finish it off in zb.
You're welcome :) Ah, yeah, I see
those steps now. I couldn't quite tell when I was looking at it
before. The main thing I was noticing was that the profile of the
hill was looking different from the reference image, like I show in
the image below with the thin red lines, which is great if you were wanting to do it that…