I agree! Take a peek at the sketchfab: https://sketchfab.com/3d-models/ardniukh-demon-863f2f29772240ee8b3b04ed2f585b92 Man, i laught out loud about the top grade dental plan. HAHAHAHAH But yeah, that is true. I plan on doing something more with this style that i made:…
I have a question about the jacket. Wat are the steps in making the jacket? to be particularly the details. I currently have a problems with my jacket. Siche i want my jacket to be open I have difficulty if I should make my jacket double sided or only the bits I want to show. I dont know how to tackle this problem to be…
I cannot tell what is happening from these images, it could be any number of things. But I have some thoughts that might help. -When baking a curved high-poly edge down to a hard edge you usually get better results when the UVs for the low poly are split in the same places that the edges are hardened (or edge normals are…
Here are some good resources for the technique that I have found Long thread but worth the read and pictures - https://polycount.com/discussion/155894/decal-technique-from-star-citizen/p1 Specifically talks about performance costs -…
Hey Team! I have posted the new Challenge Thread - time to get modeling!! https://polycount.com/discussion/215397/monthly-environment-art-challenge-november-december-63/p1?new=1 ~kade
New Challenge is up! https://polycount.com/discussion/215378/the-bi-monthly-character-art-challenge-november-december/p1?new=1 As always you're welcome and encouraged to continue working on this challenge if you want. You can continue posting to this thread or start your own, this thread will no longer be stickied.
Hey Team! I have posted the new Challenge Thread - time to get modeling!! :) https://polycount.com/discussion/215397/monthly-environment-art-challenge-november-december-63/p1?new=1 ~kade
@SDimitrius Thanks, glad you like it. Added an environment and made some minor adjustments: Artstation: https://www.artstation.com/artwork/e0o96GSketchfab: https://sketchfab.com/3d-models/fairy-ring-witch-2f8ad79165ee44da915ea95c0bdd0343Polycount Progress Thread:…