October 16, 2016 a.d., 05:39 p.m. MST USE AT YOUR RISK; do not use abusively. Final day, Last day The contest ends this date for submitting; Nov 1 for winners announced. These posts had their glory, perhaps never looked at again. The judges of this contest, looking at these WIP, and perhaps 15 hours of video. One more…
Nope, I wouldn't. I have no allegiance or loyalty to any company who wants to make me work 16 hour days. My life is more important than the success of some company's game, thank you, so they could take their stupid work hours and shove 'em. I'm in my mid-twenties. I'm not going to waste my best years fucking off in some…
Fred2303 2.2 set in Preferences->Gamma and LUT. Though for Normal maps you should manually set 1.0 gamma when opening texture file (it has nothing to with Quixel textures:…
Another thing noticed ,not sure why - your Front iron sight looks strange compared to this real one http://pix.pixagogo.com/S56SBDtSVjQhau3kDET!MTabUQN6s2gWSI4N1ULgIBDkUIGixC3SLw1X9i!Z!AmpUwIs6wFtIEjhmILgHfaYQJjFhUVbHvebyo/DSCN0699.jpg and which type of flash hider you modeled? because it doesn't look like basic AAC one…
Here's an update. A few people suggested I should bump it up to... ohhh bout tree fitty. Ok ok sorry, every time I hear 350 I think about Chef's parents lol. Anyway, I did bump the count up to 342 tris. I went from 16 sides to 18, modeled the center hub and put a slight taper on the tread in the high res version. I think…
I've imported them without issue once resized. Else my pc crashed. Just check that in your obj import options you have textures coordinates, import materials and show maps in viewport on. But again you resolution is overkill. Your source photos are nowhere near that accuracy, because your textures are blurry. 16 * 8k² =…
Here is the first round of updates. I tried to cut down the edges in the legs, but they all effect the Silhouette quite a bit. I decided I would have to completely rebuild the lower legs to make it look right (which I don't think is worth the 16-30 polygons it would save.) I would like to do some poly optimization, but…
are you using affinity in a professional environment or for personal use? how solid is the psd output? to bad, you don't use raw output. for myself, i want to achieve better image quality in terms of more control over colors. i am rendering now 16/32bit openexrs and a built in raw engine with multi layer import would be…
Having done a group project in school myself, that is some very solid start indeed. Very nice chase scene, reminds me of star wars in a way. And that character is looking sweet. Shot 16 feels rather dull in comparison to your other shots, to me at least, and its because its a very video game-ey shot. Unless you are…
once my mate had a birthday party when we were younger (16-17 I guess) and we all got WAY OTT mortal. Me and a mate got hospitalized that evening, boy I was in deep shit after that. I later learned that even while I was zonked out in a corner my caring mates were still buying me drinks. yay edit: I'm also in the same boat…