yeah. poopipe is right . those UV gradients or even splatter node are necessary only if you want to use Max (lighter) blending in between scattered things to get kind of proper height blend . ( like in the initial screen) But for leaves it could be just regular alpha blend since they are mostly flat things and laying one…
Nice one! Yeah heard it described that landing at Lukla is like a 'controlled crash' similar too jet fighters operating off of aircraft carriers : / Well at least you can mark that down as a bucket list thing....heh B) EDIT: "This is me (orange) and @R3D (blue... which oddly matches up to his usual profile pic)" Ahah…
Hey, So i am probably going to hit you with a lot of info right now and obviously you don't have to take all of my advice but it is simply coming from a long time WoW fan and someone who spent a good amount of time trying to copy the art style. The first thing I will say is I do like it overall. On top of that I will also…
Hi! Using sets for the polygroups actually a great idea. I'll look into it. The problem is here: I chose the type of communication between maya-zbrush-max-etc to be one single obj file is to make it more simple. So for example using obj files per geometry would be harder to implement in Zbrush. Zbrush now has some…
Ysalex Thanks yuri, appreciated. I can't wait to see the hair out of that straight pose myself, braids got to flow! slosh hey there! sorry you feel the texture looks unfinished. I had experience with very stylised project where adding realistic details really made the final result more generic. I usually do a little bit…
I'm not sure what your goal is for creating art. Is it just a hobby? Something you want to do for fun and your own personal satisfaction? Or is it something you wish to go into as a career choice in the future, etc.? If you are looking at it as a career thing, I would strongly suggest finding an engine that supports…
I took a look and nothing wrong with the model per se. I think mixamo and sketchfab just aren't supporting multi-materials per fbx. I'd double check the FAQ or write to support for sketchfab though - seems like they ought to. A couple issues with the model that probably aren't related but I'll note anyway: Quite a bit of…
I can't think of many threads that have been downright deleted unless there was some really odd circumstance. Threads get closed fairly often usually for clear violations of polycount rules(piracy or hot-button political topics, etc), and by often I mean a few a year, however any thread that has been closed is still…
Just wanted to say I added a Photoshop Actions file to the bottom of the material tutorial index page: http://www.philipk.net/tutorials/materials/materials.html Or if you like you can get it here: http://philipk.net/tutorials/materials/PhilipsActions.atn The action package file contains these actions: - Normal map overlay…
Hey Everyone I'm proud to announce that Lazy Save 's new feature ...CHANNEL PACKING is done. The code is done and I'm just getting people to test it and make sure that it works well and feels good to use (doesn't feel like it's a pain in the ass and such) The gif below will show how it can all be done. For those that don't…