Scratches, dents, a little oxidation, stains. It doesn't have to be just dirt... Oh, didn't mention how much I love the model. I just think you can do so much more with the texture.
Day 112 of my 360 days of art 🔹Checked out a few videos on art fundamentals. 🔹Looked into colors and gave my previous design a shot on my model. 🔹Couldn't do much on the PC due to back/wrist pains. Ended up watching a bunch of CG Cookies tutorials on texturing and making materials.
Hey all, new here. So i am looking to have someone model up a Funko Angel Spawn. Have tried fivver with poor luck and was recommended here. Trying to be around $50-$80. Just something im going to print once and forgetting about.
Check the sunset overdrive trims or the star citizen thread. The tech is very close. The core element spawning this thread was the very reason it had to be taken down. The info will most likely be visible at one point, for now it is up to the people who made it up when to post it. Sorry.
I like the bridge but havin a 2k texture is quite a waste. the texturing looks still very generic there. IF you do a unique texture for the bridge put some more worn parts and stains into your texture. Or just use a tiling 1k texture with some decals for the details. :)
With the door i'd be careful about the directions of rust/scratches/wear and tear there are at least 9 elements next to each other that don't look unified; also be careful of over texturing your stuff. It gets really busy when everything has hardcore rust/stains etc.
Are you using a particle effect for the bubbles? If you are, you could make them appear on the bottom (either with scaling them up when they spawn or changing the opacity), have them lay down there for a few seconds and then use velocity over life to make them go upwards.
what are you making this in? you could add an ambient cubemap in ue4 to add some nice ambient highlights. The stained glass can be tricky, you could try making it slightly self illuminated as well as transparent and using a normal map to give it that glassy blobby shine
Just wear what you're most comfortable in, so long as it doesn't have mustard stains on it. If you're in for the interview you've already sold 'em on your art, now you just gotta charm 'em, so don't stress so much, you're half way there!