Power converters and cheap and plentiful in Korea. In fact, many appartments come with a converter installed. In any case, before you decide to buy one in the US try picking it up to see just how heavy those things are! If your going to hand carry it...well Id say dont bother. If your going to have it shipped with your…
you guys are both right about the lighting... the hard part for me has been my graphics card, which over contrasts everything while inside the editor... if you were to up the contrast and lower the brightness by 15 while viewing those pictures you'd have a pretty accurate view of how i've been looking at the map. That…
Working a new tutorial series, right now it's a couple of hours worth, but more videos are coming in the series! If you ever wanted to set up a space flight game, with intelligent AI, damage and health and a nice 3rd person camera, this is the tutorial for you.…
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…
wow. im really liking the shapes and silhouettes (wow first time i spelled that correctly) of everything. especially that power transformer thingy on top of the poles. the tan building with the tile looking material seems a bit strange, like those tiles dont really fit. you can definitely make the lighting/atmosphere more…
Hey, he looks awesome! I did notice however, some of the muscles on his back look a little wrong, I've highlighted the differences I noticed between some real life reference and your sculpt here: The muscle just under the shoulder tucks into the armpit a little more than yours looks like it is doing. I also noticed that…
Hey Angel! Cool stuff, and congrats on your first post for critique! Jumping in, I'm going to start by focusing on the reel presentation. A great presentation can go a long way effectively making your work pop, while a poor presentation can sink even the best animation. With this in mind, here are a couple of suggestions…