Make a bunch of separate feathers (make sure you look up how many you'll need; there's a few different types); don't bother putting them on the hipoly, just make them separate objects. Then, bake them down onto planes that are UV'd into your texture sheet accordingly. Then copy THOSE low poly cards around like is the usual…
@lotet thanks you for the complement and thank you for asking, I realized now that I did not state that from the start. To answer your question, I am trying to match the personality that I think the concept resembles rather than a 3D copy, although staying close to the concept as close as possible but taking a few…
rock elementals nooooo..they used to terrorize me! XD Really great stuff, i love how all your work is pushed to emphasize character...for the worm and rhino beast, there is just a certain realism to their overall look that makes me feel like it's modeled after a real beast I could go outside and see (I mean the actual…
I could go in later and start texturing, to be honest I'm just modeling as much as I can and build up a fatty database, probably release to to the public for UV and Texturing and whatever they want done with it, who knows. Or I might be a selfish fuck and keep it all to myself and work away like a slave. Yeah I'm going to…
8BitJake, As far as Wordpress goes it is pretty much select a format and it generates code for you. There are places that if you want something special you can google the code really quickly. The problem with Wordpress is its a blog type system and there are only so many variations you can do. Personally I would recommend…
Holy fuck guys! Yall really have set the benchmark for how good this gen should, and can look like. Every single piece posted is totally inspiring. I have some studying to do, hehe. Kudos to everyone on the team, and thanks so much for posting! Congrats to you all. Yall should be extremely proud....seriously. Looking…
okay, its late, i hope i'm not writing any bullshit... i cant remember having this purple noise in this layer before the update. (its the main feature layer of the cobblestone preset) i mean, the layer settings are set to very smooth and a big scale, so it should miss this little grain type of noise, shouldnt it? i…
If you want to do this, you need to be in 3d snap mode, if you use axis constraints make sure that you have (at least) the z-axis enabled. if you dont use axis contstraints, you should not have any trouble. However note that the "grid" in the perspective viewport is only available for the XY plane, unless you activate a…
What I am confused about is all the fuss about the controls. The aiming while walking or no walking. In the demo, I didn't really like it and found it ridiculously slow. But XBL has a RE5 video spotlight where they talked to some dude that said there are options to have the controls like Gears of War? Where you could aim…
Bit Fry is hiring a Lead Environmental Artist and Technologist The purpose of the role is to independently deliver the graphic content for the project and ensure that the integration of the work is in line with technical constraints and artistic direction. Responsibilities include:* Assess and plan out the space, with…