So I did some tests to see if I could figure out how many lights I want to use. I took a series of pictures with a light handheld at roughly 8 intervals around the camera and at 4 different elevations. The first image with 16 shots, Below with 24 And finally 32 All the images include the highest elevation which might be…
Nice stuff @Pdude2K7 I like that you went in a more stylized direction rather than photo realistic. Overall I think you need to work on your lighting more. The concept indicates that something is going on inside right now, it's connected to the clones, and the person is taking or dropping something off (indicated by the…
Hey Matt, good to see this up on Polycont finally! Okay, so after looking at this some more, I think it could use an accent color of some sort. There really isn't anything that draws the eye right now. I'm going to just create a quick fictional back-story.. Crashed spaceship, government re-enforces this dirt path to get…
Power converters and cheap and plentiful in Korea. In fact, many appartments come with a converter installed. In any case, before you decide to buy one in the US try picking it up to see just how heavy those things are! If your going to hand carry it...well Id say dont bother. If your going to have it shipped with your…
you guys are both right about the lighting... the hard part for me has been my graphics card, which over contrasts everything while inside the editor... if you were to up the contrast and lower the brightness by 15 while viewing those pictures you'd have a pretty accurate view of how i've been looking at the map. That…
Working a new tutorial series, right now it's a couple of hours worth, but more videos are coming in the series! If you ever wanted to set up a space flight game, with intelligent AI, damage and health and a nice 3rd person camera, this is the tutorial for you.…