Day 4- another sculpt another day Aims- fix areas of the scull such as the nose, soften teeth areas of the skul, further work on the teeth getting them to look more natural. If I have time I will be making a start on the muscles in the face face. Learn more words and continue to learn names of the face so I could Identify…
okay, sorry about the tut thing then :) lets focus on crits then. learn your anatomy. first the block in, then the details. have you ever tried face geometrization? your face is made up of many geometric primitives. your forehead as a block in is a rectangle, your eye sockets are hexagons, same goes for lips. your nose is…
@AtticusMars Thank you for your suggestions, I did use the asaro head early on to get most shapes somewhat right. If not it would have been more of a hot mess then it is now. I have definitely seen the flaws. I also did use references but not of the same person. Its hard to find images of people that are all the same so I…
Hey man, you've got some good stuff going here, the ranger is pretty cool - the stuff on her face isn't reading for me, i can't tell what it is supposed to be, it just sorta looks like an out of place blob. Also since you have two presentation shots of her only slightly different in pose due to the other weapons, I think…
I've backed up all my claims with sources. If you believe what I'm saying is wrong (i.e that the CPU's in these consoles are not bottlenecked) then point to the correct sources so I can learn why. Even one of my links directly addressed Obscura's comment about 4K. Resolution is NOT holding the frame rate back. "I mean,…
Updated the torso. The straps look a bit strange at the bottom, that's because I reused them from hands. I am going to cut them later in any way. The torso itself is not the most difficult part of the body, but sometimes it was tricky to make all the details fit good where it's many layers. Some close up shots to show the…
I've been wrestling a lot with the design of the costume for this character both to get it to work on a practical level and to ensure it says something about the character. The initial idea of creating a character based in an alternative history regency period was so I could incorporate gothic architecture and the clothing…
Thanks for the compliments guys! Messed with the low poly a little bit more...found a few hidden bits from the high poly hiding in the mesh. After removing those and optimizing a little bit I dropped 5k tris. Also added another couple loops to the gas tank to round out the silhouette...it was noticeably faceted in "first…
@Blaizer: I kinda rushed that image, so forgive the white space. The three paintings all look pretty similarly detailed when you shrink them down. But when you blow them up, all three of them have totally different levels of detail and refinement. I used a rembrandt instead of the picasso because I have a lot of his…