Hey everyone! Once again, great work over these last couple months, there's been some seriously impressive work shown off here. :) Challenge #65 is now LIVE! Go check it out: https://polycount.com/discussion/217980/the-bi-monthly-environment-art-challenge-march-april-65
The two topics he was responding to https://polycount.com/discussion/217943/full-time-3d-visualization-specialist-tesla-los-angeles https://polycount.com/discussion/217912/full-time-art-director-fire-hose-games-boston-ma And the crazy he was posting in them: Hmm, hope that works out well for ya.
Thanks. I'm not giving up though. Just smaller scale for now. I'm going to work on this for now to build up my skills: https://polycount.com/discussion/217952/l4d2-wip-petranaki-arena-geonosis-star-wars/p1?new=1
The Handpainter's Guild might be of interest to you https://discordapp.com/invite/9JkZKPu Also https://polycount.com/discussion/214301/discord-for-stylized-art-enthusiasts
I've made a topic in the carrier and eduaction forum, here's the link:https://polycount.com/discussion/217453/a-thought-on-3d-art-referencing-and-plagiarism/p1?new=1
This is a simple looping uppercut animation that I'm close to working on. https://vimeo.com/389656309 If anyone has any critiques they would like to give me you can go to my synsketch page. synsketch link: https://syncsketch.com/sketch/61ff2ad24b54/#1312232/1345793 Or comment on my polycount critique thread. Link…
@DanikaPuzdrowski I can't say much about the compass animation. I am working with a contractor who takes care of the programming. I do know that we consider world axis of z to be north, and then I think it's not to complicated to lock the compass dials local rotation to always face that way. On top of that a smoothing…