EIGHT UPDATE : End of fight. The main animation is finished, I'm starting to add the details like muzzle shots and impact. Then adding some lights, and it's good to be render :D And since we got more time to the date limit, I might do an introduction and an ending into a cinematic way to this action sequence ! [ame]…
Not bad, although to enhance the skin shader effect I'd try a stronger main light, and less strong ambient / backlight - maybe one bright rim light really far behind the model to accentuate the edges and cast light through the ear, but right now your "fill" lights are very bright and kinda washing out all of the forms.…
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…