Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Games101
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Photoshop Brush Preset arranging!
Reply by
papagersi
·
Feb 2014
·
Home
›
General Discussion
yeah , I think they need to put it in PS as a default feature for artists love custom brushes!!
Re: Starting ammo amounts
Reply by
ambershee
·
Mar 2012
·
Home
›
Unreal Engine
It's easiest to do in UnrealScript; the starting values for ammo are defined in the default properties of each weapon class.
Re: T-Pose - What people are using and why?
Reply by
antweiler
·
Feb 2015
·
Home
›
Technical Talk
Dont forget, that the default rigging pose (T preferred), and the bindpose (A preferred) dont need to be the same.
Re: Function to create AO from Normal map?
Reply by
Obscura
·
Jul 2018
·
Home
›
Unreal Engine
Height would be a better source, and no, there isn't such a function by default, but you could definitely make one.
Re: Nexus One. Thoughts?
Reply by
ZacD
·
Jan 2010
·
Home
›
General Discussion
its multi touch, its just the os isn't multi touch or any of the default apps.
Re: Cryengine - bright white road texture
Reply by
IgnitionChemistry
·
Mar 2014
·
Home
›
Technical Talk
Thanks for the advice, I tried to paste it on a default material and change the white diffuse values, worked!
Re: [WIP] Action RPG Unity Tileset
Reply by
VespaWarrior
·
Jan 2014
·
Home
›
3D Art Showcase & Critiques
Thanks you! I will try some blue :) Yes, is rendered in Unity with default Unity shaders.
Re: UDK Question regarding strange issue
Reply by
Ace-Angel
·
Jul 2012
·
Home
›
Technical Talk
What kinds of lights do you have? Try Togglable and Moveable instead of the default lights.
2 results
Re: Help! The I see gray in my 3ds Max!
Reply by
d_woo77
·
Dec 2011
·
Home
›
Technical Talk
THE AMBIENT LIGHT!!! Hotkey 8. For some reason, it change from default black to gray. :D
Re: [UDK] Jurassic Park (W.I.P)
Reply by
nathanbarrett
·
Nov 2011
·
Home
›
3D Art Showcase & Critiques
Good start. Are the rain and the environment effects (wind, fog etc) all default UDK assets?
>10218 results
1
…
207
208
209
210
211
212
213
…
1022