The issue is, that the RGB values of texels with an alpha value of 0 will bleed into the RGB value of neighbor texels with alpha >0. One way to solve this problem is, to expand the border RGB values, an other way is the usage of pre-multiplied alpha textures. The latter is often the better way, but you need to use the…
Thank you for all the feedback. My health issues made the decision a lot easier for me. After spending 4 quarters at the school, I will not be returning this Fall quarter. I will just build on the basics that I learned so far and continue my "training" at home with free/paid tutorials. @PyrZern: thanks for the feedback. I…
Follow your references closely. The WIP isn't giving me the feeling that it ought to. You should add a lot more detail to the broken segments of the building. It's too faceted and lacks definition. The rust texture you're using is also kind of blah. You're tiling it way too huge. It's making the roof look like a window…
I skipped sleep sometimes. This doesn't surprise anyone in the slightest. The longest was about 115-120 hours (almost 5 days) because I had a LOT of work to do before several very short-following deadlines. I actually commuted to school each day and that was my half hour of rest (no sleep because of changing trains) and…
"I'm not following a specific reference" You won't get it right if you don't do that, a lot of your muscle placement makes no sense and some basic human proportions are wrong. Also stay in lower subdivision. I find it easier to have the arms at 45°, it will stretch less and you get better tension in the back muscles and…
Hi Braxer, Been following this piece for a bit. I like the overall scene and know you want to move away from it soon. Here are two tweaks that may benefit the piece and not be too much work. I've quickly blocked in an object in the right foreground. The intention is to bring the eye back to the left of the image towards…
you need changes to the lighting system for it to work correctly, but you can still make a reasonable estimate. also, i would interpret the maps as the following: Albedo ~ Diffuse Roughness ~ Gloss Reflectance ~ Specular the reason for the difference in terms is probably as follows: Albedo is pure colour, no lighting…
Thanks! Yeah, follow-through is definitely important! I have a number of adjustments I will follow up with at a later time, probably near the end of my break if this piece is even still in my portfolio by then. I really appreciate your feedback you gave while I was working on it, it helped out a lot. I was originally going…
It's pretty much the same in the UK. Generally, every employee must be give the following statutory paid notice (at their normal weekly rate) if they lose their job, as a minimum requirement. Employers are able to give above this your the contract says so, but no less. * one week if you have been employed between 1 month -…
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