WOOOH the trailer looked bad last time ... but this ... [ame] http://www.youtube.com/watch?v=tevg_jT5Sco[/ame] yet 30 years earlier we had this : [ame]http://www.youtube.com/watch?v=yarYjuN-m8I[/ame] funny how the 2009 artsy movie is full of painfull cliches and codes, taking itself so seriously, but the late 70s one was…
Greetings ! My name is Adrien, I'm 25 yo free-lance artist from France with experience working for small and bigger studios, currently available for part time or short term work. (other than that, up to discussion.) portfolio : https://www.artstation.com/amtz Let me know if you're interested in my art style, send a message…
I remember SD4 being a free upgrade for those who bought SD3. I bought SD3 on some UDK sale with 75% discount and I got a free upgrade a year or so after that so I can't complain. With 100 000 dollar limit for indie version I think Allegorithmic is pretty generous with pricing. I think I'll downgrade to Indie version and…
Here's a screenshot of my progress on the shoot'em up guy. I'm trying out Maya's sculpt geometry tool and Diamant Tools' re-topology thingy tool. The game it's gonna be used for will be in 2D with mostly pre-rendered 3D so there's no restrictions on how many tris I'm allowed to use or anything. Still, I'm hoping I can keep…
Max2010 you can use graphite modeling tools (or polyboost for 2009 and lower) to select faces based on # of edges. Its under selection > By Numeric http://illusioncatalyst.com/ic_shape_intro.php#null Illusion Catalyst also has similar function "nGon" which does the same thing.…
Well, this once happen to me because I end up with a few different versions of my texture and sometimes it's just that you don't have the correct texture loaded into the material that is assigned to your mesh. It happens to me =/ I should use .PSD more often though instead of .tga... Hope you get it fixed, sry i wasn't…
Thanks for the help guys. @Jet_Pilot. My cage is in front of all the greebly bits. I even reset my cage in XNormal. Same thing happened. Still couldn't figure it out. In the end, I just ended up using the Render to Texture option in 3ds Max. Worked perfectly. I will say that the Render to Texture options in Max 2014 have…
Autocon have you tried collapsing the stack? clearing your material editor? etc. Yes you're talking about Adaptive Degradation and as it starts working after your scene drops below a specific FPS (which you can set) I can tell you're experiencing pretty much the same thing albeit maybe for a different reason. I wonder if…
STOP and evaluate your building. I live in texas and I've never seen a building that looks like that. :) Get some reference or a concept for the building. Looooks like ur building from imagination. I could just be on the wrong side of the tracks and we could have a whole neighborhood filled with those type of buildings...…
I messed about with Kismet back in 2009 when learning UDK which I have to say didn't impress at all but since then it appears they've put a lot of work into visual OD solutions like Blueprints and as far as I know is at this point a fairly powerful, adaptive option on top of other native UE scripting systems so IMO worth a…