Ok np, you and your buddies are right, I'm wrong. Please show me a next gen character created frome scratch in 5 working days, I'm keen to see an example of what your talking about.
The fur details (maybe leaves on NP?) are way too small and are just going to come across as noise in the game. They need to be a lot bigger. We had a similar discussion on another thread about this: http://www.polycount.com/forum/showthread.php?t=130419
@CloDevious - Good luck to you on your future modular building! I hope it goes well :D @Kobalt Kiwii - Np man. Good luck on your Final Major Project! Hope you'll be posting it on here for all of us to see :)
This is a bit confusing. So i can still use SP for UT4 assets as long I baked the NP with mikk space within SD? Also will all on my other maps display correctly when outputted from SP?
Okay, that narrows don't my selection of locomotives, do you plan on making it like in North Dakota or Montana, cuz the NP ran through those states during that year and it'll have a cool selection of locomotives to pick from.
Updated the NP staff I did with Slime Face today. If it's not allowed to be submitted since it's an update of a previously submitted item I understand. http://steamcommunity.com/sharedfiles/filedetails/?id=166871462 Enchanted Staff of Mangled Wood by Zipfinator and SlimeFace
Hi guys Finally, the entire basic geometry of the levels is completely ready. Now it's ready: Levels -90% Lighting -90% Blueprints and events at the levels -0% Meshes and textures -80% Sounds -10% Placement of NPS and animation for them -10% Level streamining and optimization -50%
NP Brandon :) I dont have any updated info but I just want to reach out to the people who started stuff and let them know this thread is here because their were some people who got a good start on their characters.
Np JONNYquid, I also remembered this from ctrl Paint: http://ctrlpaint.myshopify.com/collections/frontpage/products/design-basics I haven't watched it, so I'm not sure how in depth it is, though it sounds like it's right down fwaps alley.
np froggie, here are three more studios that I've contacted about offsite work. I found them on the front page of Gamasutra. http://www.valent.us/ http://www.alcazar-entertainment.com/ http://www.nikitova.com/site/index.php?option=com_artforms&formid=5