Hi everyone, As a fun exercise/excuse to learn Blender I decided to put my own spin on the iconic Blue Falcon from Nintendo's F-Zero franchise. Check out all of the pics and details by following the link, thanks! https://www.artstation.com/artwork/YagbAX
Unreal doesn't use simplygon - you can plug it in but the default is just a rudimentary (shite) decimator ok so.. this is a gross oversimplification but hopefully gets the point across The primary function of LODs is to reduce the amount of stuff on screen that your machine has to process so that it can draw frames more…
Switched the UFO to a Sputnik model (yet to texture), added barrels and trough, worked on saloon interior. Started adding "fun" aspects like graffiti and a disco on the interior lol. I'm going to add a bunch more graffiti but try not to overdo it!
Some more progression on the Command Module / Delivery Ship. :) Really liking the outcome so far. Trying to make sure my white balance is in check is always a fun struggle. Re-did the charred look as the charring wasn't to my liking when compared to my reference. (NASA and Space X charring from plasma upon atmosphere…
I've played this at Gamescom, it was super fun. A friend of mine is also a huge fan and pre-ordered it right away when he got home. There really should be more games like this. Just simple good old fun.