More printing: Also made a pudding mold version of this. Fish came out really good with the fish scales clear visible. After failed printing it as a whole I made a 2 piece case out of it. Unfortunately the edges got warped a bit so it doesn't fit perfect. Lost quite a lot of detail here, better would have carved it in…
So I had to post this to post more so this is a quick render I did of an M1911 handgun I made while I was completing my Cert 2. Could be better I know and I'm in the process of getting better at modelling and need to watch some stuff on rendering and need to get mentelray onto my computer. Keen for feed back :).…
Thanks to those who downloaded the first video in this series, it's very much appreciated. I released today the Spy - creature 2 of 8 in my pay what you want (PWYW) series. Similar description as in my previous post http://www.polycount.com/forum/showpost.php?p=2322802&postcount=392 . Very fun creature to make Gumroad link…
Hey all, I've been working on a music video for my latest project. I don't know how interested most of you guys are in Visual Effects, but I had a blast putting this together in After Effects and Element3D ver 2. [ame]https://www.youtube.com/watch?v=AInjx7JIgCY[/ame] *Disclaimer* -80% of the 3D mesh in the scene were…
Hey there guys! I'm a noob in 3D just learning now... I'm graphic / web designer so photoshop and illustrator is my home :) I'm having some trouble here and would like your expert advice. I have this extrude inner problem, I want it to be square, but if I create edge loops they go around all the cylinder and into the…
Hey Guys. This is my first post (of many I hope). There's some WIP Brink fanart as well as some Dota 2 Workshop WIP and some Dwarf WIP as well. The dwarf is mix between some Dungeons and Dragons and LOTR style. Looking forward to some critique as well as texturing ideas. Not sure where to go in that department. I just…
keeping it low til the measurements check out- project goals: 1. figuring out potential issues in 3d first before buying steel and fabricating parts/brackets/links/etc 2. building up a kitbash kit for my future works 3. getting back into 3d work after years of inactivity 4. confidence building- I've been out of the game…
Matt_Billeci: Love the details on the metal, it seems believable. Dave Jr: It looks really good! Just not sure about the "white circles" (I guess some emissive could help) :poly121: Here is a final render of my SciFi buste (Substance Designer/Toolbag 2), and as it's related (don't hesitate to edit if off topic): Crosspost…
Tried set up a speed-model challenge for myself on the weekend (one model - four hours) unfortunately it didn't worked out as I thought. The concept for the model was from the Starcraft 2 Artbook: And that's how my model looks after ~ 5 hours of work: Had some problems with the initial blockout which leads to a big delay.…
So I think I finally got my spark back. After not really doing anything game-art related for nearly 2 years, I finally worked on something again. Had the last 4 hours lots of fun trying handpainted style. Not really calling this finished, but probably will just take what I've learned from this and move on to another one.…