Some WIP textures rendered in Marmoset. Pretty happy with where everything is at now. Need to do a dirt/grunge/scratch pass and fix noisiness in the metal shader.
Learning PBR You can check out model in marmoset viewer at my artstation page. https://www.artstation.com/artwork/grill https://www.artstation.com/artist/deoce
Final Substance Painter pass on this Darksiders Throne: and the Marmoset Viewer link (no embed?): http://www.environmentartist.com/boards_images/jeffparrott_deathsThrone001.html Fun project to get into Substance Painter with.
This is a hand painted zerg sword I've just finished, hope you like it! View it in Marmoset viewer here: https://www.artstation.com/artwork/zadaga-the-blade-of-zerg
Reworked my old work. Triangles - 13048, Maps 2048x2048. Based on concept art by AltoContrasteStudio. Modeling - Maya, Texturing - Quixel Suite, Presented in Marmoset Toolbag.
A few hand painted medieval props that I've made for a freelance work. I'd love to receive some feedback :) Marmoset Viewer: https://www.artstation.com/artwork/medieval-props
Hi guys. Decided to try new Marmoset Viewer with my previously done work, but with new hair :) https://www.artstation.com/artwork/ubin-fan-art-marmoser-viewer
Finally finished this up. More high res shots + turnaround + Marmoset Viewer file here: https://www.artstation.com/artwork/the-archer-7d3d2cc9-3cba-4bb5-a5b6-5be7d934bb40