@TURPEDO nice demons! I want to kill them! @JUNKIEKONG Funny character. I like the colors @OPTINIUM cool weapons man :) @YBOURYKINA awesome model! I like her clothes @FREEMOUSE hmm how much time.... let me think........................... hmm I dont know specifically for this ones, but in general it takes 4 or 5 hours per…
hi guys! You have some really nice stuff up there. Which makes me think that I could be a bit more courageous about colours. Some of you use really nice colours, high saturation and nice color colour contrasts. My stuff looks a bit flat compared to that. Never the less! Heres some of mine: (sorry about the yellowish frame.…
@Cordero Two awesome works on the same page! You are a machine :) @zug zug Nice sword man! @tomandjerry I love those textures! @BitGem Thanks for sharing the video :) @alexrc I like the separated tiles, maybe some of them on the edge, help to improve the silhouette :) @viniciusfv Nice character! @matheusoliveira Nice…
curubor: I really dig the fish dude, no crits there. :) The tiger guy I feel could still use some love with material definition tho. I think some of the hair strands particularly on the face could be simplified and you could make larger shapes/clumps of hair here and there. But the main thing I notice is the gold and…
Usually a character will be modelled in some kind of T-Pose or similar, UV'd and textured. Once that's done, the artist poses it with a rig or a pose tool in something like Mudbox/Zbrush (it would be counter productive to pose the model, then UV/Texture it.) I guess the other form is current/next gen texturing, if I can…