Demonith: I don't quite understand your questions. As far as the texture resolution is concerned, you pick an image size in Photoshop, or whatever app you use, and use it to paint the texture. Depending on the tool, you should be able to select parts of the model and/or texture map and just paint them instead of affecting…
Submitted my entry to the Sketchfab weekly challenge (#GameBoyChallenge), having went with an antique wooden style. I experimented with using Zbrush first in an attempt to sculpt a detailed wood texture onto a high-res model, then used Substance Painter to bake some texture maps including the normal map to get the starting…
Hii my name is natanel Yosef , I'm looking to add more 2d and 3d artists to my game project We are now rolling on indiegogo, and we need more staff If you like to become one of a team, we all work in collaboration that mean income money from the game by % We all pro users, with years of experience i saw you goodies , and…
Handpainted stuff are my favorite <3 Mr Smo > cool stuff ! I like the first character but I think you could gain some readability with a top-bottom black&white blend overlay so the chest pops a bit more. The second piece is also great but I think it could benefit from a little color variations. It's too gray for me. Also,…
Great job guys! Everything looks awesome. I'm a kinda beginner in handpainted textures, (and in 3D on average) and I'm working on a personal project to improve my skills but got stuck yesterday night. That's how it's looking so far. It's inspired by @AntonioNeves 's works due to I really like his style. Thanks for sharing…
@DANAOSC thank you! :D @ALEXKOLA thank you! i am quite fond of those reflections too xD @PERZIK great job on the chaisword! @ANTONIONEVES thank you! that is some very sexy lava there! @CREMUSS i really like the way you did the wood! @SRAKIR that is coming out nice! @TOMGT yay greattttttttttt job! :3 finished up my Marauder…
I love everything about this thread. I had a blast painting a texture for a change and found that doing non-character work was pretty fun too. I wanted to practice painting lighting as well as describing a few common materials, Wood, Stone, Metal (a bit). All in all, I'd say that I've put about 8 hours of work into this,…
model Hello everyone! This is my new asset for UE4 Last time - I played a lot in "Life is Strange" and watched stylized refs, cartoons, etc., etc. I got sick with all of this and wanted to create something of my own. These rocks are just the beginning. In fact - I have a huge project, the concept of which is ready, but I…
model yesss :D process gif and hirez shots can be found here: https://www.artstation.com/artwork/nPmW9 model / sculpt by none other than Tamas Sarffi! ( https://www.artstation.com/artwork/4L2yq ) aaand concept by ( https://www.artstation.com/ssb ) I really hope you like it! @Faf yesss! can't get enough wow textures by you…
Usually a character will be modelled in some kind of T-Pose or similar, UV'd and textured. Once that's done, the artist poses it with a rig or a pose tool in something like Mudbox/Zbrush (it would be counter productive to pose the model, then UV/Texture it.) I guess the other form is current/next gen texturing, if I can…