A bit late, but I just wanted to say thanks to you and everyone here for continuing to be an inspiration for me. I've been in a rut since the CNY event and what happened with my Speed Gaming courier, but I forgot just how positive an atmosphere there is here on polycount and you all continue to make me want to achieve…
Keep working on it. Provided your presentation and quality of work is better it will get the recognition it deserves. I assume the one you were talking about is this one; http://steamcommunity.com/sharedfiles/filedetails/?id=139346379&searchtext= I hope this isn't anyone on Polycount but I feel you could do a much better…
@Paproch Yeah you're right, sorry if I sounded badly. This is waste of time for sure. At least for one of you, as for sure both of those sets cant get in. In my opinion you should finish your Lina. I would like to see next contest like this be held at polycount in same way as first Dota2 contest or recent CSGO one. With…
Hello, first post on Polycount. Got it in my head to learn Zbrush this summer. This is my 2nd sculpt attempt with it. I tried to make a courier based on a manta ray with a rocky back to make the whole giant piercing rings and stuff less gory. I'm mainly looking for general feedback, stuff I would have missed that makes the…
well, we could make it bigger, like suggesting a chest to them and also asking for some kind of counter like the mlg have, i can see if its possible to add on the main page of polycount too im still thinking with hero to work =] i see now your intentions!!! a self made gem would be really expensive =] but in the end we can…
Finally added weapon to my Ancient Cultist collection that was made for polycount contest. I was feeling bad that it was lacking weapon :) Thanks guys for hint with new compiler issue, after importing SMD file everything went smooth, but at first I was really frustrated because of error after uploading FBX file :/ Workshop…
@artquest: I also prefer the middle one, I think it adds a bit more flair the the item set, but doesn't go overboard Also, I had a question about polycounts. I know that all the requirements list them in tris, I'm working with 3ds max and was wondering if there was a way to figure out how many triangles my piece would have…
Hi all ! I just finished this bundle, which was a collaboration with 4 fine Workshoppers/Polycounters. The Coiffes of the Firebrand is an item pack consisting of 5 neck accessories and 5 hairdos for Lina. Some feature unique special effects - animated gifs are shown in the respective item galleries !…
Hi guys, this is my first post in the Dota section of Polycount and my latest post in a while! I'm sharing the first set I'm doing with my friend motenai on the Life stealer hero. I took care of general concept design and the high poly. What you see here is the final version after some tweaks agreed with my partner! I hope…
Well to be honost i don't use the masks at all for presenting promotion shots, I just do a quick 3 point lightning setup for the shots, with just diffuse and normal texture. For some models I used Marmoset to make shots, I then use a simple spec map. Before polycount explodes with KoL items, here's my concept so far for…